This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Giving this another go (lost count already), I'm following Jay's Orgainic Modeling - Surfing with the Alien. I think so far so good this round and I managed to adjust to using my old 3 button mouse until my replacement gets here, yay . Getting the thumb right is giving me some problems though.
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