Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 05-06-2013 , 11:43 AM
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Join Date: Feb 2013
Posts: 2

Modeling a mechanical part...

Hi everyone,
My name is Antoine and I am new to Maya. I don't have any training in digital design so excuse my ignorance... I recently stated a project involving a few gears and metal parts; however i couldn't get the pieces to look good. I use the boolean and i want to know if there is a better way (and I'm sure there is user added image ).

user added image

Here is the piece that I did on Maya but as I use booleans there are polys with 1000s of sides and it's impossible to bevel the angles.

Anyone can help me with that?

Thanks a lot

AK

# 2 05-06-2013 , 08:30 PM
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The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
There a lot of work to get this to work, I did boolean as you did then did a good cleanup of the mesh to try to make all quads................dave

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Last edited by daverave; 06-06-2013 at 06:19 AM.
# 3 05-06-2013 , 11:14 PM
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Join Date: Feb 2013
Posts: 2
Thanks, I have a much better idea of how to get there!
Thank you so much!

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