Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
i have a little problem, which seems to be happening all over the model. Basically i am starting to add weight to the model and i am getting a collapsing effect with the geometry. Not exactly sure how to word it other than that. I have attached some images to the post
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