Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 07-08-2013 , 12:19 PM
wattsy's Avatar
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Join Date: Aug 2013
Posts: 3

New to maya :)

Hi all

Im going to start making a head model, as im new to maya ive been watching various video's for tips etc.
a lot of people use the front and left picture method to design there model around, so is this the only way to do it or are there any other methods?

thanks user added image

# 2 07-08-2013 , 08:27 PM
Gen's Avatar
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Join Date: Dec 2006
Location: South FL
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I wouldn't call that a method of modeling, it's just using guides. There are indeed different techniques used in modeling but the modeler will still most likely have some references.

- Genny
::|| My CG Blog ||::
::|| My Maya FAQ ||::
# 3 08-08-2013 , 04:13 PM
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Join Date: Jul 2013
Posts: 15
Best way is to focus on areas that require certain edge loops, like the eyes and mouth. There are lot of references online that can help you out.

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