Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 18-08-2015 , 05:03 PM
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Join Date: Sep 2013
Posts: 16

Texture stretching/ UV question

Hi everyone,
I was wondering if the checkered file on the model is appearing correct?user added image


Nothing seems stretched from what I can see (hopefully), however, when importing the mesh into Zbrush and applying an alpha to it, the texture stretches around the edges. user added image

I don't know what the problem is. I've added extra edge loops and still get the same results. What can I be doing wrong? user added image I apologize for the noob question but I'm new to UV mapping.

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