Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 18-08-2015 , 05:03 PM
Registered User
Join Date: Sep 2013
Posts: 16

Texture stretching/ UV question

Hi everyone,
I was wondering if the checkered file on the model is appearing correct?user added image

Nothing seems stretched from what I can see (hopefully), however, when importing the mesh into Zbrush and applying an alpha to it, the texture stretches around the edges. user added image

I don't know what the problem is. I've added extra edge loops and still get the same results. What can I be doing wrong? user added image I apologize for the noob question but I'm new to UV mapping.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads