Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hey! Star Wars is a fantastic subject for 3d. The designs cover a wide spectrum, from smooth surfaces to blocky edges. A beginning modeler's paradise!
Like me!
Looking good so far, been having a bash at one of those (slightly different model from a blueprint) myself this month and enjoyed it a lot. Shown at the bottom of this thread;
I have 2 diffrent the joints that will join the legs to the main body, which on do you like. I'll proberly use the first one but i just want to get your opinion
No great wizardry. I looked at it myself when I was starting mine, and it is open in the toolbar in the screenshot you posted
I don't think it's a bad thing to follow tutorials at all, as you say you can add things and change things as you want. I find they are a good foundation for expanding things further.
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