Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 01-02-2022 , 04:17 PM
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New tutorial: How to cut round holes in Maya

In our new short tutorial, we answer a question that often gets asked - how to cut round holes in Maya. The method we use works for cutting any type of hole in geometry. Maya's modeling tools chamfer vertex and circularize vertex get us off to a quick start, and we also look at how to speed things ... user added image Full article can be found here user added image

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