Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 02-05-2022 , 09:17 PM
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New cloud modeling nodes for Bifrost

Ever tried to make clouds in Maya? Check out the preview from Maya artist Bruce Lee who's creating new compounds for Bifrost specifically for modeling clouds procedurally. This series of nodes for Bifrost will allow you to easily model volumetric clouds while keeping advanced procedural controls. T... user added image Full article can be found here user added image

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