This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
woooh.. not much done today at all but here's a bit of an update. I'm a bit worried that traveler is not posting cuz i'd like to see what im up against. Maybe he's doing something spectacular that i'm not aware of.
anyway here's my plan.
1. Finish the rough models of the parts.
Need to do the monitor, speakers, pc box and little things like pens and pencils.
2. Finish the rough models and start detailing.
3. If time permits textures. I know the textures aren't compulsory but i'm going to try to make them anyway. Bad thing is that i got end of unit exam (really important one) in the end of the week so might not have time to texture. But im gonna do my best.
Well i'm off for tonight to study but i promise more tomorrow. Much more than today.