I'm a little confused as to the difference between the two. I know that attach actually joins two objects together and stitch seems to keep the two surfaces separate, yet "stitched" so you can deform and everything remains smooth. Just playing around, After I successfully stitch matching planes then start moving hulls or what not, I get the following:
Error: globalStitch6 (Global Stitch Node): Stitch on NURBS surface failed
Is there some kind of limit as to how far you can edit a stitched side before it starts losing its...um..."stitchiness?"
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