This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
i think i will have enough time to do a very unrealistic square-edged mesh.that means i will need a lot of help and its my first on-my-own project.
to my creature:
i'll try to model a cave troll (i hope the description is correct) who wears a futuristic cyber-suit.that's all.i know i'm not creative but i'm open for sugesstions if allowed.
hello guys....
i've set up the image planes of the front view...i'll choose the right one...both images came from the net on none of them are drawn...First i'll try to model the basic rude shape of this troll and then add a cyber-suit...But i still don't know what i shall add for the weapon...shall i keep the chain?
now ill start the head... oh i think i know what ill add as weapon...i'll make the chain more futuristic with another end...can't describe.....lol
thx bye...
Last edited by Dragonhawk; 18-11-2003 at 08:41 PM.
lol
Hey, that's interesting mate! Good luck with the competition!
If you need help as you said, I will gladly help you, only if I will know how, since I'm a noob also.
i've started the modeling part!I know the side view image is very bad but i didnt't find a better one.good images were rare on the net...or i cant find....well here's my image:
Last edited by Dragonhawk; 16-11-2003 at 09:55 PM.
Thanks for the references....but i'm satisfied with my images.The references you 've sent me are a bit too darky so that you cant see the wrinkles plus they are in a speacial pose with open mout or so ...i dont want this...plus you dont see this troll exactly from the front or the side....
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