Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 04-01-2004 , 08:10 PM
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First Vechicle in Maya

here is my VW Golf that i am modeling.

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# 2 04-01-2004 , 08:13 PM
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here is the back view C&C or welcomed

PS: the reason it looks rough is because my computer sucks so i cant sub d it yet until i get my new computer on tuesday. So until then i will be showing only polys.

O ALSO i would like to thank Forum for all his help. Thanks alot man.

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# 3 04-01-2004 , 08:33 PM
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user added image


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# 4 04-01-2004 , 11:11 PM
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here is the back door and please C&C are welcome i really need to know what you guys think

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# 5 04-01-2004 , 11:37 PM
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here is a quick update

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# 6 05-01-2004 , 01:25 AM
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Looks good so far. Don't see any problems yet.

# 7 05-01-2004 , 02:37 PM
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yeah it is coming along ok but i wish i knew how to texture it like a real car. Know of any good tutorials sites for this?

# 8 06-01-2004 , 03:07 AM
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here is a test paint tell me what you think.

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# 9 06-01-2004 , 03:53 AM
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horrible
j/k man
looking good - keep it up


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# 10 06-01-2004 , 05:33 AM
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that looks pretty good really.. there are mettle shaders around hear and there.. there is also a clear coat shader.. at least with maya 5..

# 11 06-01-2004 , 09:25 AM
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another "car" yay
!Beam me up scotty!

# 12 06-01-2004 , 06:05 PM
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here is another update

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# 13 06-01-2004 , 06:06 PM
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the back view

i know i need to turn down the glossyness any other c&c are welcomed

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# 14 06-01-2004 , 07:33 PM
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looking pretty good! I would C&C but i think its kinda early so i wait till you pull out some more detail. Mostly obvious stuff at this point.



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# 15 06-01-2004 , 09:56 PM
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lookin good, but i think with your way of modelling that car u will get some problems about adding details later... but lookin good


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