Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 06-09-2002 , 09:13 AM
Registered User
Join Date: Sep 2002
Posts: 182

How do I mirror something?

Hi!
I modelled a leg and duplicated it. Now I want to mirror it, but dont know how to.
Any advice?

THX


CU morpher
# 2 06-09-2002 , 10:17 AM
Roman's Avatar
Supreme Being
Join Date: May 2002
Location: Athens, Greece
Posts: 1,123
lets say for instance that your side axes is the X.. then you just put a - in front of the X axes input.. like.. from 4 to -4..

# 3 06-09-2002 , 11:27 AM
Registered User
Join Date: Sep 2002
Posts: 182
THX


CU morpher
# 4 06-09-2002 , 02:53 PM
Roman's Avatar
Supreme Being
Join Date: May 2002
Location: Athens, Greece
Posts: 1,123
ow.. in the scale input that is...
sorry thought i mentioned it b4.. heh

# 5 09-09-2002 , 12:32 AM
Registered User
Join Date: Sep 2002
Posts: 182
I found another way:
->polygons->mirror geometrieuser added image.


CU morpher
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off