This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
when i render out a frame, there's some kind of interference in certain parts of the frame, where light hits it. it looks kind of like zebra lines in video - multiple paralell lines that appear on my polys at a certain angle. i've gone through my settings, but i don't know how to fix it. i'm assuming it's light related, possibly a depth map/raytracing problem.
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