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blobby surfaces inheriting texture color -TUTORIAL
Hi everyone! This is something te one or the other stumbled across, so I did some "research" and here is the answer. The question was "How can...
Thread by: BadG3r
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Views: 2,567
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BadG3r
21-05-2007|11:04 PM
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0
Views: 2,567
birthing rigid body's from particles
Hello , is it possible to birth rigid body's from a particles ? thank you
Thread by: alexkemp
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Views: 3,699
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BadG3r
17-05-2007|12:05 AM
Replies:
6
Views: 3,699
metal outside an arm
hi sirs. i have an human arm, i have to do some emersion of metal liquid from the skin? someone have some guidelines?
Thread by: 93freedom
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Views: 1,435
by
93freedom
21-03-2007|02:06 AM
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0
Views: 1,435
Add Contrast to Vertex Colors
I hope I am posting this in the correct area. This deals with the vertex colors or vertex lighting in Maya 5.0. Didn't see an area dedicated to...
Thread by: misterdimension
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Views: 2,226
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misterdimension
10-03-2007|10:44 AM
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0
Views: 2,226
fighter plane bullets
i am trying to make a short film with a couple of planes over an ocean scene...i have some animation done and i dont know how to make the gunfire...
Thread by: savage23
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Views: 1,562
by
G-Man
20-02-2007|06:50 AM
Replies:
1
Views: 1,562
Particle Instance Tutorial
Hi all, I wasn't entirely sure where to put this so I thought I'd give it a go in here. I have just completed a tutorial for Maya7 explaining how...
Thread by: tiddles
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Views: 2,523
by
tiddles
19-02-2007|10:05 AM
Replies:
4
Views: 2,523
Particle_sprites in software
Hello, Is there anyway of doing sprites in the software renderer. Basically I would like use an instanced nurbs plane and drive the file...
Thread by: jezzaH
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Views: 1,189
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jezzaH
25-01-2007|02:47 AM
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0
Views: 1,189
Help with volume fields?
Hi all, I am trying to make particles stay inside of a cone emitter. I am reading the manual, but still having trouble. Here is the excerpt: ...
Thread by: dax3d
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Views: 1,999
by
rejh2
24-01-2007|10:52 AM
Replies:
6
Views: 1,999
convert fluid to polygon that is emitting from object?
Hello everyone. I am having awful trouble trying to convert a fluid to a polygon. I know how to do it i normal circumstances, but in this case the...
Thread by: rejh2
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Views: 1,265
by
rejh2
24-01-2007|02:53 AM
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0
Views: 1,265
anwar
how can i start this animation career i am new to this field and i choose VFX in maya.
Thread by: vizag_99992003
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Views: 1,012
by
publicFunction
01-01-2007|06:21 PM
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1
Views: 1,012
rainy effects?
pls help me how to add rain effects in maya 7? thanks i hope you can help me
Thread by: tube86
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Views: 1,486
by
Gen
04-12-2006|01:32 AM
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1
Views: 1,486
flame thrower
does anybody know where or how i can get tips on how to create a flame (flame thrower) i just purchased maya so i'm still learnng the basics but it...
Thread by: Mohawkjunkee
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Views: 1,847
by
Dann
27-11-2006|03:45 AM
Replies:
1
Views: 1,847
particle rotation
hi, i've got particles instanced with a piece of geometry. An expression control the rotation -and they totate nicel in x y and z. Unfortunately now...
Thread by: farbtopf
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Views: 1,489
by
farbtopf
30-10-2006|10:47 AM
Replies:
4
Views: 1,489
particles with geometry instances collision problem
I hav a quick question... When using particles to instance geometry is it possible to have the collision occur on the surface of the geometry and...
Thread by: rassie
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Views: 2,637
by
kbrown
23-10-2006|07:26 PM
Replies:
1
Views: 2,637
fluids&objects
hi everybody. i can't make fluid(cloud) make collide with NURBS object. maybe anybody know how can i do that? thanks.
Thread by: aleg
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Views: 1,673
by
gster123
19-10-2006|01:36 AM
Replies:
1
Views: 1,673
bloody tear
I am looking to composite a bloody teardrop over live-action footage. Any suggestions out there that might be helpfull. Thank You.
Thread by: brentlydavis
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Views: 1,550
by
brentlydavis
06-10-2006|12:19 AM
Replies:
3
Views: 1,550
RIGID DYNAMICS QUESTION?
RIGID DYNAMICS QUESTION? Im experimenting with rigid body dynamics and in my scene i have a few objects on a shelf, such as a ball and couple of...
Thread by: mr pix.
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Views: 2,011
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mr pix.
05-10-2006|08:41 PM
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0
Views: 2,011
gun fire
hey yal, I have been modeling a tank and now i want to to shot something so i tryed to set up the smoke and stuff. i can't do it, i have this this...
Thread by: tadpole3159
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Views: 1,549
by
tadpole3159
18-09-2006|12:17 PM
Replies:
2
Views: 1,549
How to use multiplaning?
Hi guys, I'm trying to animate a fly through within the sky where clouds will interfere. I have searched this forum inside out, and I notice that...
Thread by: fleximoronx
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Views: 1,289
by
Dann
14-09-2006|07:39 PM
Replies:
3
Views: 1,289
Why is everything so difficult?
Why won't anything happend when I try to run scripts that have dialogue box popups.....like Rockgen?? I run the script, and nothing! I'm just using...
Thread by: Eurofiles
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Views: 1,637
by
Velusion
03-09-2006|09:54 AM
Replies:
4
Views: 1,637
Active/Passive Rigid Body Tut
I made a Video Tut. If you want it you can download it here: http://www.awestruckfilms.com/forum/index.php?topic=69.0 I hope you like it. ...
Thread by: EddieDaPirate
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Views: 1,805
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EddieDaPirate
28-08-2006|03:55 PM
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0
Views: 1,805
Goals
Does anyone know of a way to make non-particles, non-soft bodies behave like goals? Basically I want a camera to follow a locater like a goal...
Thread by: Dann
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Views: 998
by
Dann
16-08-2006|08:48 AM
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0
Views: 998
Help with Paint Effects Mesh Direction
I'm trying to paint water droplets onto a surface and there seems to be a setting somewhere that's stuffing me up. At work when I started playing...
Thread by: phloam
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Views: 1,278
by
Alan
14-08-2006|12:21 AM
Replies:
1
Views: 1,278
need a melscript
Can anyone provide me wih the "detachSurface" mel script that works in maya 6.5.I'm trying to explode a polygon aeroplane with a missile wherein I...
Thread by: lalit_wani
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Views: 934
by
lalit_wani
13-08-2006|08:11 PM
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0
Views: 934
even distribution of particles
Is there a way to evenly distribute partcles onto a nurbs surface using goal U and goal V. I want to creat an emitter that shoots out 100 particles...
Thread by: Eurofiles
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Views: 1,944
by
Dann
07-08-2006|05:18 PM
Replies:
1
Views: 1,944
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