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ecnerwal1234
planar/quad/triangles
Posted By
ecnerwal1234
On 15-02-2006 | Views: 1,087 Replies: 1
Forum:
Maya Basics & Newbie Lounge
I looked around a bit but couldn't find an answer, but i was wondering if it is necessary to keep polygon faces planar. if it is how does one go about working on a model keeping all faces planar as...
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bonus tools
Posted By
ecnerwal1234
On 03-11-2004 | Views: 1,465 Replies: 1
Forum:
Maya Technical Issues
I cannot get bonus tools to show in my menu. They used to be there but i added MJ's poly tools and now bonus tools are gone. is it posible to have both?
thanks
lawrence
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gallardo
Posted By
ecnerwal1234
On 05-10-2004 | Views: 1,403 Replies: 8
Forum:
Work In Progress
Played around with the color a little bit more and added a sky to the camera. I would like to make the car smoother does anyone have any ideas on how to go about doing that?
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gallardo
Posted By
ecnerwal1234
On 05-10-2004 | Views: 1,403 Replies: 8
Forum:
Work In Progress
I've started playing with the color
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gallardo
Posted By
ecnerwal1234
On 01-10-2004 | Views: 1,403 Replies: 8
Forum:
Work In Progress
i figged with the lighting a bit does this help?
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gallardo
Posted By
ecnerwal1234
On 30-09-2004 | Views: 1,403 Replies: 8
Forum:
Work In Progress
the car is modeld completely in polygons. I haven't ventrued much into nurbs yet.
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gallardo
Posted By
ecnerwal1234
On 30-09-2004 | Views: 1,403 Replies: 8
Forum:
Work In Progress
I'm pretty new to maya so any input would be great. I've tried working with the normals buti don't have much luck.
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Showing results 1 to 7 of 7