Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 24-08-2005 , 06:08 AM
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Join Date: Jun 2004
Location: San Jose, CA
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Extractions look like backface culling

hey guys,

I got a problem I've trying to figure out for awhile now. I've been trying to extract things in polygons, but everytime I do, the back of it turns invisible. It looks exactly like backface culling, but I tried turning on/off backface culling and it's still there. I deleted history also, so why is it doing that?

# 2 24-08-2005 , 05:10 PM
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Join Date: May 2005
Posts: 56
I'm not really sure why your faces are turning transparent, but if you select the extracted faces and then open the hypershade and re-apply the base matterial (lambert 1) it should fix your problem.

# 3 25-08-2005 , 12:43 AM
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Join Date: Jun 2004
Location: San Jose, CA
Posts: 490
Ok, I just tried it, it still didn't work nomatter with what shaders. Maybe I should uninstall and reinstall. Be nice to know what really is the problem though. :-p

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