Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 06-02-2006 , 05:23 PM
gster123's Avatar
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Textures on Particles

Hi guys

How would I go about baking textures onto particles, say if I want to get a bottle to dissappear (like it was made of dust).

Would I create the object, texture it and then get it to emmit particles, would they then carry the texture over??

Any help would be great.

# 2 06-02-2006 , 08:50 PM
Velusion's Avatar
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Join Date: May 2004
Location: Utah, USA
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Here is a tutorial that I found that covers this:

tutorial

Good luck!

# 3 06-02-2006 , 09:01 PM
gster123's Avatar
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Join Date: May 2005
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Cheers for that, the only thing i'm stuck on is the "particle color is derived from a file texture created by baking the vase's shading group lighting"

How do you go about this??

Cheers

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