Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 17-04-2009 , 05:31 PM
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another view

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# 17 17-04-2009 , 05:32 PM
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another

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# 18 21-04-2009 , 09:33 PM
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ok i reworked the legs yet again. For the love of god tell me they look right haha.

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# 19 21-04-2009 , 09:33 PM
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# 20 21-04-2009 , 09:35 PM
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and again

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# 21 22-04-2009 , 12:33 AM
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There's nothing normal about normals. In FACT i think the are abnormal.
# 22 22-04-2009 , 04:27 PM
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Thanks for the feedback antiant. Fort the moment im taking a break on the legs, and am going to finish the mouth off. Any suggestions? Should the select the edge loop and just extrude it till its closed inside?

# 23 22-04-2009 , 06:00 PM
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head views

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# 24 22-04-2009 , 06:04 PM
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another

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# 25 23-04-2009 , 11:44 PM
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Ok guys i work on the front leg again, what do you guy sthink?

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# 26 23-04-2009 , 11:46 PM
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Try posting a perspective view of the legs. It might be easier to see the overall shape.

# 27 23-04-2009 , 11:46 PM
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another view

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# 28 23-04-2009 , 11:48 PM
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heres a perspective view

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# 29 23-04-2009 , 11:59 PM
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looking much better user added image
its comming along well.


There's nothing normal about normals. In FACT i think the are abnormal.
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