Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 31 20-03-2010 , 12:22 AM
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Well, Dave I kind of messed up the other day and deleted the folder for my project. But have the final picture I had posted for the last update. Will use that as a final. I try so hard to be better than deleting something I have not backed up, and haven't for a long time. Dave, you are very kind!! Thank you!!

I have just finished a delicious Tai meal that my girlfriend brought over. And a glass or 3 of wine and some smokes are in order now!! Have a nice evening!!

I wanted to mention I really liked the metal texture that you did. Looks good


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# 32 20-03-2010 , 08:25 AM
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Thanks Mayaniac
Tom thats bad loosing all that work, dont feel to bad I do stupid things myself I spent a hour in photoshop doing the texture only to fine out I done it the wrong size my normal map was 2048 by texture in photoshop was 1024................dave

# 33 31-03-2010 , 12:13 PM
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Wow dave, thats looks bloody good, wouldnt mind a gun like that in my cupboard, we arent allowed real guns down under.


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"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 34 31-03-2010 , 12:48 PM
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Thanks Bullet
Still havent finished it yet, going to have to come back to this as I have started another project with I hope to post soon, doing uvs at the moment...........dave




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# 35 31-03-2010 , 12:56 PM
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sweet, Im mucking around with a Triumph T100 tonight, taking a break from the Spitfire tut, made a lot of progress. Just got the tank close, had the tyres done but deleted them, thought of a different approach (dont you hate that!!) Look foward to your posts mate.

Cheers bullet


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"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 36 31-03-2010 , 12:58 PM
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T100 tank, some creases but I will get em later

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bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 37 31-03-2010 , 10:20 PM
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Hi Bullet
I think you are at the same stage as me, when to use the 3 button and when not to. I think this will only come with experance, I need to do more hard edge modelling to use the soft edge option. I am pushing myself with each model I make ( next one number6). The only trouble I have is time. .............dave




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# 38 31-03-2010 , 10:28 PM
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Time is something I dont have my friend, between Surveying, kids and the missus I dont have any!!! so I hear you! Yeh well I can 'see' the creases in the standard mesh now, bloody eyes!!


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 39 26-02-2013 , 01:10 AM
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nice work.

# 40 01-03-2013 , 05:47 PM
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Thanks Shady but you forced me to update this as I do want to use this for some other project that I am doing so need to paint this so started UVing it.................dave

Edit:having trouble uploading a shot, working now

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Last edited by daverave; 02-03-2013 at 08:48 PM.
# 41 03-03-2013 , 06:48 PM
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Just a little update, did a convert shader to texture then a occlusion bake now just a bump map for the grip and other wooden part.............dave

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Last edited by daverave; 05-03-2013 at 06:28 PM.
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