Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 29-07-2012 , 04:04 PM
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Join Date: Mar 2012
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How do I fix this?

I know it looks horrible, horrible isn't the word more like pure crap but I'd like to keep going and fix it. I know it's a geo disaster and I plan on straighting most of the edges I can but is their a way to fix the distortion or tesalation? UV mapping, which I don't know how to do yet? I'm really frustrated with my modeling skills, or I should say lack of.

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# 2 29-07-2012 , 04:42 PM
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Join Date: Feb 2004
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Do you mean the hard edges? You need to smooth the normals.


Imagination is more important than knowledge.
# 3 29-07-2012 , 05:16 PM
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Join Date: Mar 2012
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Do you mean the hard edges? You need to smooth the normals.

WOW! Thank you veery much! That made a world of difference!

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