This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Hello,
So I have a softbody and then a boat. I have the boat animated going across the plane. I want the boat to "push" the water away from the boat. What do I have to do to get it to do this?
This is from top of my head so it might not be accurate but anyway
- Create an air field with the wake preset (adjust settings afterwards to suit your needs)
- Parent the field to the boat
- Connect (dynamic relationships) the field to the soft body's particles...
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