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Old 20-03-2004, 04:19 AM   #1
WideBoy
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Unhappy Extruded Face texture problem.

Hmmm..... I just learned to Extrude faces with the turtorial. GRAET tutorial dudes. But when everthing was going SO much better then before. I wanted to ad texture, But when i did this the texture got streched like....you know the hot place under earth.
What is the reason for this and what do have to do?
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Old 20-03-2004, 05:33 AM   #2
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you have to UV map it.
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Old 20-03-2004, 03:44 PM   #3
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How do I use UV map? And what is UV map?
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Old 20-03-2004, 03:54 PM   #4
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Geometry requires texture coordinates in order to have textures display properly. These coordinates are designated UVW rather than the XYZ used in 3D space coordinates. Adding geometry, such as extruding or beveling or whatever, adds geometry that does not have UVs applied, so you have to apply them yourself. We have tutorials going over it here and I have a basic one at my personal site.
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Old 20-03-2004, 04:01 PM   #5
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You are pretty good at this. May i add you to my MSN list?
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Old 20-03-2004, 04:25 PM   #6
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You are pretty good at this
Lol, yup
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