Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
truthfully I've done quite a few tutorials on them, but just need the practical experience with my own models - i've not played with uvlayout yet but it is going to be covered in a texturing course I'm doing next month, so I'm looking forward to that!
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