Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 05-04-2005 , 02:03 PM
bubbleme80's Avatar
Registered User
Join Date: Mar 2005
Posts: 126

Basic Animation question

Hi, is it possible to have a really high rez character, but instead of messing with the really hig poly char, animate a low poly dummy char and make Maya mimic the movement of low poly dummy?

if so, would anyone know where i might find a tutorial on it, or if simple just tell me what i could do?

Thanks.

# 2 05-04-2005 , 02:15 PM
jsprogg's Avatar
Lifetime Member
Join Date: Feb 2004
Location: Chicago
Posts: 1,712
Hi you can make a low poly version of the high res and use it as a wrap deformer to animate and then only turn the high res on to render .
I don't know of a tutorial off hand for you to look at but the maya docs will explain wrap deformers although for a biginner this might prove to be a little envolved .

# 3 06-04-2005 , 02:04 AM
bubbleme80's Avatar
Registered User
Join Date: Mar 2005
Posts: 126
thanks! worked great. i make instance dupe to side of it so i can see it being manipulated, woohoo!

# 4 06-04-2005 , 02:32 AM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
of corse if your smoothing on the fliy to get to the highpoly count, you can just tern on your smooth nodes when you want to render.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads