Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 29-10-2006 , 08:00 PM
froplo's Avatar
Registered User
Join Date: Sep 2006
Posts: 2

intel imac + maya: graphicship problem!?

hello,

i think i have a problem with my geforce7600gt (intel imac core 2 duo) when working with nurbs in maya:

the Control Vertices (pink colored) become invisible after i begin to rotate around a nurb-object. when i select an area where i guess CVs the selected CVs appear (yellow colored) and i can edit them as normal.

so...my questions:
- are there any openGL- or directX preferences in maya?
- where can i change the settings of my graphic-chip in mac osX?

thanks a lot!

flo

# 2 01-11-2006 , 08:51 PM
Registered User
Join Date: Aug 2006
Location: /dev/null
Posts: 891
Hello,

Well I don't know much about Macs, but your problem could be becuase you are using a GeForce card, which Maya does not fully support, although this is debatable (some people have no problems, some do).

Anyways, Maya doesn't support DirectX (not good enough for a professional application like Maya) but you could tweak the OpenGL settings a bit by clicking on the box beside Views -> High Quality Rendering.

# 3 04-11-2006 , 08:37 AM
froplo's Avatar
Registered User
Join Date: Sep 2006
Posts: 2

fixed

fixed it by installing bootcamp and running maya8 under XP...

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads