This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
When I create a poly cube and deleted one of its face, there will be this strange backface culling feature.
And when I render the scene, the invisible parts are invisible.
How should I reset the preferences back?
I've already tried going to Windows->Preferences and the problem continues.
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