Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 23-02-2005 , 01:00 AM
nspiratn's Avatar
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Join Date: Dec 2002
Location: CA
Posts: 211

uv mirroring

Hi,

I'm trying to apply a texture to this polygon mesh, but it seems like the UVs(and hence textures) are being mirrored. I tried to assign both halves of the model separate UVs but for some reason its not working.

any ideas?


~nspiratn
# 2 03-03-2005 , 08:45 AM
antiant's Avatar
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Join Date: Feb 2004
Location: Melbourne
Posts: 462
try posting the pic user added image


There's nothing normal about normals. In FACT i think the are abnormal.
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