Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
I have a lambert material with a diffuse map and a bit map already down for the hull of a ship. I want to project files on top of that texture to lay down painted numbers, etc. How can I do that? Anybody got a method? (Thanks)
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