Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 16-06-2007 , 10:57 PM
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Kurt Boutilier pls help

hi i have downloaded your video tutorial walk cycle but the pre-rigged body i downloaded didnt work as it should.
I have tried to ask on the forum but didnt get anything usefull maybe you can help since you made the tutorial.


the problem is:
when I am suppose to only move the left foot (and some of the leg (about 1 min in part one)) the whole body moves along!
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I have downloaded all 3 parts an cant make it the first minute in nr 1... pls help
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I am using maya 8 it might bee the problem

is it just a setting i need to fix or was it a waste of monny??



pls hurry i am in a stressed situation

# 2 16-06-2007 , 11:11 PM
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Sounds like your IK's select each IK in the foot there is most likely 3. Hit control A to bring up there atributes> find the menu IK attributes and make sure all your IK are sticky. Will be a little pull down menu.


If i rember right a few members have had the problem and that was the trouble.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 3 16-06-2007 , 11:37 PM
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sorry but it dosnt work.

I dont get it I select the IK-handle open the attributes (ctrl a) then i find "IK Handle Attributes" where i find "stickiness" and change it from off to sticky but the same thing happens

i have added a pic of the problem... the body should stay in "in" the center line (marked with red)

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# 4 17-06-2007 , 12:03 AM
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maybe there is some sort of expression on the COG thats making it follow the foots movement.
disable any expressions there might be.

it seems there is a relationship between them judging by your screen shot. because the COG seems to turn pink when you have the left foot selected.

# 5 17-06-2007 , 10:40 AM
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sorry cant you give a step by step way to fix it ???

btw thank you


"If some thing is hard to do it isnt worth doing"
# 6 17-06-2007 , 02:00 PM
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I dont have the model any more.. If there is a expression it would be either on the root or the foot controls.. it should pop up on your channel box as a little pull down menu.. once you fine the expression change it so it will say take no action...

This tut was done on a eariler vershion of maya as well and might be found in a different location.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 7 17-06-2007 , 02:44 PM
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would it help if i Downloaded the CHARACTER PROJECT - RIGGING tutorial ??? and rigged my own character??

btw i still want help with this can i send the model to you (with private message?)

I just tried to select the foot joint and > Node behavior > and changed the "node State" from normal to "HasNoEffect" ... and it HAS NO EFFECT!!!!!!!:headbang: :headbang: user added image user added image


Thanks for the help guys user added image


"If some thing is hard to do it isnt worth doing"
# 8 17-06-2007 , 03:03 PM
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hi maybe i know what the problem is ^^ how do you decide what a handle affects?


"If some thing is hard to do it isnt worth doing"
# 9 17-06-2007 , 03:10 PM
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never mind!!! i know how to do it now !! :attn: :attn: :attn:

I forgot to set "has no effect" for all the foot joints hahahaha :attn: :attn: ! yay


thanks for the help guys ! i dunno what i would have done with out you :attn: :attn: :attn:


btw you should proberly say it some where when you dl the tut... because this is kinda...


"If some thing is hard to do it isnt worth doing"
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