Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 21-10-2013 , 12:32 AM
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Join Date: Oct 2013
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Texture Problem

My texture is a brick floor. fairly detailed. when i create a new lambert and apply the texture, it shows up as a solid color on my object. the sample image for the texture and lambert sphere thing is fine. the only problem is that on my object the floor is a solid color. this color is the same as the "average" color of the image. how do i fix this?

# 2 21-10-2013 , 12:48 AM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
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If you render it, does it show up properly? Try hitting 6 on the keyboard.

# 3 21-10-2013 , 02:02 AM
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If you render it, does it show up properly? Try hitting 6 on the keyboard.

6 is pressed. incorrect still while rendered.

# 4 21-10-2013 , 02:23 AM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
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Is your object UV mapped? If so, when you open the UV editor, can you see the texture over the UVs on the object?

# 5 21-10-2013 , 02:29 AM
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Is your object UV mapped? If so, when you open the UV editor, can you see the texture over the UVs on the object?

it is mapped and i cannot see the texture there

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