Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 28-09-2014 , 04:36 AM
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Join Date: Sep 2014
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Texture missing when save render

Hi. Im new.

Im posting this here because Im not sure where the fault originates from.

Also, hopefully this can be resolved before Monday, considering this is for a class, and its due Monday... heh



Okay, so heres my issue:

I assign textures to all my models, blah blah, then I do a render view, all looks good

user added image


Then I save the render as a PNG, and only a PNG, it loses the texture I assigned to it a goes back to lambert or whatever

user added image

How lame! Any ideas?

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# 2 28-09-2014 , 09:39 AM
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Is the knob an instance?................dave




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# 3 28-09-2014 , 05:06 PM
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Is the knob an instance?................dave

No, its not an instance.

# 4 28-09-2014 , 05:40 PM
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Could you show the setting you have for the shader...................dave




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# 5 28-09-2014 , 05:51 PM
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Could you show the setting you have for the shader...................dave

Haha, this is embarrassing. Being that Im very very new to maya and all this stuff, I dont exactly know where Id find shader settings. Where would they be?

# 6 28-09-2014 , 06:32 PM
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click on the knob then right click over it then scroll down and click on the material attribute..................dave




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# 7 28-09-2014 , 06:46 PM
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Oh! That! Okay, here you go.

This is everything I think you'd want to see. Just ask if you need to see any other tab

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# 8 28-09-2014 , 07:13 PM
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does not seam to be a problem there what lighting are you using...................dave




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# 9 29-09-2014 , 12:11 AM
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try to save to another format.

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