Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 03-01-2015 , 05:54 AM
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Join Date: Jan 2015
Posts: 2

UV tips

Hello i work in maya and photoshop i have moved my uv screenshots to photoshop and was wondering could anyone give me tips on how to get a cartoony or toony look my models are of various beast/animals and i am looking for that kind of look. What are some other special effects i could add to my screenshots to make them look better or just any tips in general, Thank you.

# 2 03-01-2015 , 11:10 AM
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The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Use a occlusion bake to add some depth to the colour, use it in photoshop as a overlay............dave




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