Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 04-03-2015 , 01:32 AM
Registered User
Join Date: Feb 2004
Posts: 5

changing curve parameterisation

Hi There,

I've been trying to fix this problem for some time now. And the other forums can't seem to help.

basically my problem is, i need to use the insertKnotCurve command to add more edit points at specific locations to my curves. However because i am going to loft these curves i then need to use the rebuildCurve command, because otherwise when i loft they get all mangled.

The problem is when i try and use the rebuildCurve command teh edit points slightly shift out of place of where they began. I need them to remain where they are but the curve to be clean and ready to loft.

does anyone here know a way around this. the curve is a cubic curve by the way.

thanks,
Sam

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