Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 16 13-03-2003 , 01:08 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
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In the Hypershade, select the material, File > Export

# 17 13-03-2003 , 02:14 PM
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what is the best *.mb or *.ma?


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# 18 13-03-2003 , 04:45 PM
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The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
I don't think it really matters, but I usually just use .mb

# 19 13-03-2003 , 08:57 PM
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ok thanks for your help user added image


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