Tutorial Overview

This tutorial goes over how to integrate 3D objects into live footage. The first part covers some of the basics for camera tracking and how to navigate around the interface in MatchMover. We bring in some footage, get our scene set up and create some simple tracking points. From there we dive in how to clean up the data to make it more usable and how to get better and more refined tracking results. In the third part we cover the MatchMover coordinates system in preparation for bringing our project into our 3D application. In the final part of this tutorial we go over the integration of MatchMover and Maya, and bring our elements together. This part will show you the principles behind making a 3D object fit into live footage.

Downloads

If you've purchased a downloadable copy of this this tutorial you can download it using the links below. Links will be active for Lifetime Members and people with video credits
Parts Credits Length Size
Lesson Pack 1 1 10 Minutes 50 Mb
Lesson Pack 2 2 24 Minutes 119 Mb
Lesson Pack 3 1 9 Minutes 27 Mb
Lesson Pack 4 2 14 Minutes 59 Mb
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  • Length: 0 hours and 57 minutes
  • Software: Matchmover 2011
  • Format: MPEG
  • Download Price: 9.95
  • Video Credits: 6

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