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About This Course

Organic Modeling - Surfing with the Alien

Learn character modeling from Jason Edwards, Senior Modeler at Framestore. In these 16 chapters you'll see how to create humanoid characters in Maya. We start from a simple sketch and block out our character, adding more geometry as we go. By the end of this tutorial you'll have the skills to build your own biped characters in Maya.

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Lesson breakdown

Below you can find a breakdown for each individual lesson in this course

  • Lesson Pack 01 0. Intro Video
  • Lesson Pack 01 1. Basic Character Blocking
  • Lesson Pack 02 2. Hand Blocking
  • Lesson Pack 03 3. Foot Blocking
  • Lesson Pack 04 4. Head Blocking & Eyes
  • Lesson Pack 05 5. Head Continued/Blocking Ear
  • Lesson Pack 06 6. Rounding Out & Mesh Cleaning
  • Lesson Pack 07 7. Mesh Cleaning Continued
  • Lesson Pack 08 8. Sculpting Muscle Upper Body
  • Lesson Pack 09 9. Sculpting Muscle Lower Body
  • Lesson Pack 010 10. Refining Facial Features
  • Lesson Pack 011 11. Modeling Clothes
  • Lesson Pack 012 12. Modeling Accessories
  • Lesson Pack 013 13. Unwrapping UV's Clothes
  • Lesson Pack 014 14. Unwrapping UV's Body
  • Lesson Pack 015 15. Unwrapping UV's Head
  • Lesson Pack 016 16. Unwrapping UV's Surfboard

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