Shading, Lighting and Rendering the Bedroom in MR

By: David James | Software: Maya 2015 | Runtime: 5 hours and 5 minutes
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About This Course

Shading, Lighting and Rendering the Bedroom in MR

In this tutorial we cover the shading, lighting and rendering of the bedroom scene in Mental Ray. We take a look at a couple of different lighting scenarios, in this case daytime and nighttime. For the shading part we explore some complex materials in mental ray. Finally we set up a few of the essential render passes, depth of field, volumetric lighting and ambient occlusion. All post processing is done in Photoshop.

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Lesson breakdown

Below you can find a breakdown for each individual lesson in this course

  • Lesson Pack 01 0. Intro Video
  • Lesson Pack 01 1. Basic setup in Maya
  • Lesson Pack 01 2. IBL and lighting setup
  • Lesson Pack 01 3. Basic shader setup
  • Lesson Pack 02 4. Transparency and translucency
  • Lesson Pack 02 5. MILA material for Maya 2015
  • Lesson Pack 02 6. Alternatives to the MILA material for older Maya versions
  • Lesson Pack 03 7. Shading cloth
  • Lesson Pack 03 8. Volumetric lighting render pass
  • Lesson Pack 03 9. Depth of field render pass
  • Lesson Pack 04 10. Rendering setup
  • Lesson Pack 04 11. Compositing the daytime shot
  • Lesson Pack 04 12. Night-time lighting

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