Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Well I've been away for a little while, but I have been busy, I've decided to try my hand at organic modeling, as that is what fist got me into CG......
Thread by: Mayaniac Subscribe
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Mayaniac 09-10-2009|07:21 PM
Replies: 154
Views: 30,554
So, after using Maya on and off for years, I never really got into the animation part of it. I guess I never really just understood it. So, I...
Thread by: I-Iybrid Subscribe
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I-Iybrid 09-10-2009|05:18 PM
Replies: 2
Views: 1,482
Been a long time since I have posted anything so here goes. I am working on modeling Berlin cathedral which I started all of 4 hours ago. ...
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leonlabyk 05-10-2009|01:15 PM
Replies: 8
Views: 2,030
Hey Guys, So im trying to develop my game art portfolio so time to start making more low poly stuff so after some thought and some inspiration im...
Thread by: bigtommyb Subscribe
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bigtommyb 03-10-2009|03:29 PM
Replies: 3
Views: 1,899
I just thought i`d give interior modeling a try,and comments would be appreciated Thanx :beer:
Thread by: BliXeMPie Subscribe
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BliXeMPie
by arran
30-09-2009|02:05 AM
Replies: 13
Views: 2,612
I was wondering if anyone had any comments and/or crit about this. I made the gun ages ago, along with a few others, and now my knowledge of lighting...
Thread by: ben hobden Subscribe
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ben hobden
by arran
30-09-2009|01:51 AM
Replies: 6
Views: 1,521
I've had a 'play' with a couple of tutorials, but this is the first one that I have stuck with. Thought I would post my progress at the end of...
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Views: 1,450
mayawannabe99 27-09-2009|08:20 PM
Replies: 6
Views: 1,450
i love this car i sold it :lmao: noooooo now i have a stupid Lancer i hate Lancers sooo slow and boring but this is was soooooo simple a monkey...
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Views: 1,887
arnel555 27-09-2009|07:56 PM
Replies: 8
Views: 1,887
hello. im a new member and i wanted to get feedback on how to create a good chrome finish for my W.I.P. ...
Thread by: bloodyclaws Subscribe
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bloodyclaws 23-09-2009|04:42 AM
Replies: 3
Views: 1,896
Gonna have a crack at modeling Mike Wizowski from Monsters Inc. He has to be one of my favorite characters from Pixar. Right now I just have the...
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Views: 3,271
I-Iybrid 18-09-2009|12:53 AM
Replies: 9
Views: 3,271
This is a frame of an animation Im making and trying to improve. I intend to make it as realistic as possible but i have found that is hard with...
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taquion
by taquion
17-09-2009|11:18 PM
Replies: 18
Views: 3,246
A quick play I had this morning.Got me a little more experience just using standard and pinch brushes, adjusting brush sizes, focal shift, using...
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Views: 1,495
ben hobden 16-09-2009|04:13 PM
Replies: 3
Views: 1,495
well i havnt been modeling for a long time and so i decided to try something random. Made a medieval Pillory, just wanted to share it but...
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Views: 1,981
WH33LS
by WH33LS
14-09-2009|06:41 PM
Replies: 2
Views: 1,981
Hey Guys, Started Working On Dragunov SVD.. From Some Days... And Here Are The Images Of How Far I Got... Post Any Advise That You Think Can Be...
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jaymin1992 13-09-2009|07:32 PM
Replies: 16
Views: 4,049
You should be able to grab each part of the geometry and a use the createUVs tools and they will show up in the UV Texture Editor. Chris
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arnel555 10-09-2009|03:17 PM
Replies: 1
Views: 1,165
Hey Guys, Moving Mr Burns over here to finish him off properly. Going to make a spec map (yeah Gen I just slapped the spec on the SSS on...
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Views: 2,057
gster123
by lealar
09-09-2009|09:18 AM
Replies: 11
Views: 2,057
Going though my hard drive I found some models I thought I had lost. This is one I never got round to texturing (uv missing as well but I`m sure I...
Thread by: tweetytunes Subscribe
Views: 2,136
tweetytunes 08-09-2009|05:21 PM
Replies: 6
Views: 2,136
Well my friend has been bugging me for ages for me to make him a Power loader in 3D based on my kick ass toy/model that I got above my computer. ...
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Views: 5,044
tweetytunes 08-09-2009|04:51 PM
Replies: 29
Views: 5,044
Here are some bits i've been working on. I've been doing some tracking and roto and modeling and texturing and some other stuff for jobs at work. so...
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Views: 2,021
honestdom 07-09-2009|11:48 PM
Replies: 13
Views: 2,021
Great start nonetheless :) Only crit I can give is make the body a bit bigger
Thread by: mastone Subscribe
Views: 1,999
mastone
by Chirone
07-09-2009|11:53 AM
Replies: 7
Views: 1,999
Ive thried to model a man before but i didnt know enough about anatomy so ive gone away done some figure drawing and generally looked at the human...
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Views: 4,490
dandexter
by mastone
05-09-2009|10:28 PM
Replies: 25
Views: 4,490
Im new to maya, So im trying to do somthing simple, Im making a dining room set, Well here a image of a chair im still making. I thought I would...
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Views: 7,480
Darnellrbts
by Dango77
05-09-2009|01:21 AM
Replies: 49
Views: 7,480
My first post and my first character modelling. A Warhammer 40 000 Space Marine, almost done with textures and bumpmapping. Any Comments?
Thread by: Lord Bane Subscribe
Views: 2,648
DDSilver 02-09-2009|01:35 PM
Replies: 10
Views: 2,648
Haven't posted any work in a while, thought I would post a piece I'm almost done with. Been working on it for a few months off and on. Decided to get...
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Views: 1,945
THX1138
by THX1138
01-09-2009|11:42 PM
Replies: 9
Views: 1,945
Hi all, This house is part of an entire neighborhood I am creating for an animation. The poly count is 2800 for this lot. There will be a total of...
Thread by: RockyMills_01 Subscribe
Views: 1,948
RockyMills_01 01-09-2009|09:08 AM
Replies: 10
Views: 1,948
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