Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
http://www.philsky.net/fly/test.JPG why the mirror refuse the glow? which option I haven't check? please tell me. this is the file....
Thread by: flyman Subscribe
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flyman
by ragecgi
05-07-2003|05:15 PM
Replies: 3
Views: 2,310
Hey gang, I'm trying to make this thruster FX using a particle emmitter set to emit cloud particles. OK, so I'm happy with the look I'm...
Thread by: Dann Subscribe
Views: 2,639
Dann
by ragecgi
04-07-2003|01:24 AM
Replies: 7
Views: 2,639
nNeed mr stand alone ,to render subregions imported .mi,from Maya! but have problems to understand how it works! when i type in a ray prompt , an...
Thread by: gorjie Subscribe
Views: 1,761
gorjie
by gorjie
03-07-2003|10:08 AM
Replies: 0
Views: 1,761
Hi all, Attached is a reduced size version of three frames of an 850 frame render at 768x576. Image one is as the render should be, and images...
Thread by: JulianBT Subscribe
Views: 2,286
JulianBT
by kbrown
02-07-2003|12:18 PM
Replies: 9
Views: 2,286
Hello all, I seem to be having a problem with cameras. For some reason I can not get the batch render to render from any of my cameras that I...
Thread by: GateKeeper Subscribe
Views: 3,060
GateKeeper 30-06-2003|04:49 AM
Replies: 2
Views: 3,060
Got a problem to render from prompt; a n image saved in directory \default\images\... with tga get that also tga.NG not possible to render glow...
Thread by: filou Subscribe
Views: 2,238
filou 28-06-2003|03:42 AM
Replies: 1
Views: 2,238
Hello, I was wondering if anyone knew of some good tutorials of final gather option in MR? I remember seeing one on a site that belonged to a member...
Thread by: jklaroe Subscribe
Views: 2,221
jklaroe
by jklaroe
27-06-2003|12:27 AM
Replies: 2
Views: 2,221
Darkon
by Darkon
26-06-2003|09:06 PM
Replies: 2
Views: 1,917
Can,t dwload mtor-maya4.ml, from browser of plu-in wdw? but, it's possible for mtorsubdiv-maya4.ml; help please
Thread by: filou Subscribe
Views: 2,346
filou
by jklaroe
25-06-2003|06:18 PM
Replies: 3
Views: 2,346
Hi All, I'm new here, just got the custom shaders in mental ray up and running, but they seem to crash anytime I use them. Specifically I was...
Thread by: carmie Subscribe
Views: 2,277
carmie
by carmie
23-06-2003|09:40 AM
Replies: 0
Views: 2,277
hi,~ I've been trying to put a spot light and casting through objects, but somehow, even though I've turned on used depth map shaodws, the light...
Thread by: yo1982 Subscribe
Views: 13,035
yo1982
by yo1982
22-06-2003|11:04 AM
Replies: 11
Views: 13,035
Got a lighting problem. I used a point light to light up a face I made. The problem is the light is passing throught the inside of the face to...
Thread by: polymer Subscribe
Views: 2,748
polymer
by polymer
19-06-2003|06:35 PM
Replies: 2
Views: 2,748
I have made a sphere with an environment texture on it that i want to use for reflections for my refelective objects, and it works how i want it to...
Thread by: phalcon Subscribe
Views: 1,890
phalcon 19-06-2003|04:40 AM
Replies: 1
Views: 1,890
get a scriptt wich allows to render,different regions with Maya renderer: global proc get_RenderRegions( int $x_res, int $y_res, int...
Thread by: filou Subscribe
Views: 1,623
filou
by filou
17-06-2003|05:05 AM
Replies: 0
Views: 1,623
Anyone know how to get the Mental ray shaders (Transmat, Parti_Volume, Dielectric... etc....) to show up in the hypershade in Maya 5?? I've tried the...
Thread by: Aerlinger Subscribe
Views: 2,459
polygon9000 12-06-2003|06:59 AM
Replies: 1
Views: 2,459
Every time i try to render out a batch render sequence from within Maya (not from the command line) it renders the first frame and then doesnt go...
Thread by: polygon9000 Subscribe
Views: 1,922
polygon9000 05-06-2003|11:29 PM
Replies: 2
Views: 1,922
whats the equivalent of falloff map in maya? need this for a jelly fish shader
Thread by: pitbull Subscribe
Views: 4,417
marcury
by marcury
05-06-2003|02:44 AM
Replies: 3
Views: 4,417
Hi, Just wondering (in real terms) how much is MR now integrated into Maya 5 (for users of Maya 5 if possible)? Is the IPR now functioning with...
Thread by: Jim Subscribe
Views: 2,144
Jim 04-06-2003|03:31 PM
Replies: 7
Views: 2,144
i tryed whole day to set this heavy light, for camera mooving along the path, but always when in finish all is again caotic and wrong?! i have one...
Thread by: otaku Subscribe
Views: 1,573
otaku
by otaku
04-06-2003|11:59 AM
Replies: 3
Views: 1,573
Hello! Look at the image attached. I had this surface, which is maed of several levels of boolean operations and face extruding, and then I...
Thread by: danrocha Subscribe
Views: 1,478
danrocha 03-06-2003|09:40 PM
Replies: 3
Views: 1,478
hi i was wondering if anyone would know how to produce an image that was half wireframe and half shaded. i dont think you could do this in any one...
Thread by: scraggs Subscribe
Views: 1,566
polygon9000 03-06-2003|06:31 PM
Replies: 2
Views: 1,566
hey, whenever I render with 3d motion blur on, it's extremely grainy, is there a way to fix this? any help would be appreciated
Thread by: PilotLtKettch Subscribe
Views: 2,108
PilotLtKettch 03-06-2003|12:59 AM
Replies: 0
Views: 2,108
Sometimes I render in mR an Final gather takes forEVER !!! anybody knows what settings help the final gather render time ???? Memory option or...
Thread by: aderium Subscribe
Views: 2,531
aderium
by aderium
02-06-2003|10:21 PM
Replies: 12
Views: 2,531
hi there, we rendered a scene in different passes and composit it in DF, when we fcheck the images all is good but after the compositor put...
Thread by: olivermagno Subscribe
Views: 1,431
olivermagno 02-06-2003|02:50 PM
Replies: 6
Views: 1,431
Well, as a few of you have seen, I've been posting like crazy to this list. I'm dying to soak up all the knowledge I can in this world we call Maya....
Thread by: Russell Subscribe
Views: 2,042
schmick
by schmick
02-06-2003|12:31 AM
Replies: 3
Views: 2,042
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