Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
The first time i rendered an outdoor scene using MR for Global Ilumination, de render came out very good, so i saved the file for posterior shots!...
Thread by: englar Subscribe
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englar
by englar
13-02-2003|12:30 AM
Replies: 0
Views: 1,027
Hi all, Part of the reason I rallied with others for this forum was to establish a 'pool' of knowledge relating to MR for Maya. My first...
Thread by: Jim Subscribe
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Kevin
by Kevin
12-02-2003|01:55 PM
Replies: 1
Views: 1,558
Hi, I tried rendering out a Z depth channel while using MR the other day and for the life of me could not. I wish to use the Z depth channel...
Thread by: Jim Subscribe
Views: 1,198
Jim
by Jim
12-02-2003|01:35 PM
Replies: 0
Views: 1,198
I am experimenting a little with shadows. I have a complex plane that has holes in it. I am using this for shadows, which will appear on a poly plane...
Thread by: Darkware Subscribe
Views: 2,522
Darkware
by Nem
10-02-2003|06:50 PM
Replies: 2
Views: 2,522
I have Maya 4.0, and I noticed Mental Ray is for Maya 4.5. Now I was wondering if theres a version of MR for maya 4, or if it will work with 4.0. ...
Thread by: I-Iybrid Subscribe
Views: 1,515
I-Iybrid
by Hidalgo
10-02-2003|05:02 AM
Replies: 6
Views: 1,515
Your wish Is my command!
Thread by: Kevin
Views: 1,644
Kevin
by Jim
10-02-2003|04:49 AM
Replies: 13
Views: 1,644
I have taken an ill these days and battle sore a throat and some light tiredness. So I did a rendering with mental ray today (because I don't care...
Thread by: undseth Subscribe
Views: 1,621
undseth 09-02-2003|06:23 PM
Replies: 3
Views: 1,621
MentalRay cant seems to render fur does it happens to u guys too? using 4.5 unlimited, mentalray 1.5
Thread by: subnurbs Subscribe
Views: 1,219
subnurbs 08-02-2003|06:39 AM
Replies: 2
Views: 1,219
hello.... may i ask...is this efx achievable in maya?? can we really imitate this picture or how close can we get..could anyone give me...
Thread by: chibi16 Subscribe
Views: 1,276
chibi16
by Nem
06-02-2003|12:15 AM
Replies: 2
Views: 1,276
Hi all! i downloaded a few shaders from highend to my \AliasWavefront\ShaderLibrary\shaders\Glass directory it works fine but it is not perfect...
Thread by: subnurbs Subscribe
Views: 1,386
subnurbs 03-02-2003|06:25 PM
Replies: 0
Views: 1,386
I have a little problem. As I already knew Mental Ray doesn't handle the maya post render glow (given in the material attributes). All I want to know...
Thread by: Bolek Subscribe
Views: 2,319
Tolerate 03-02-2003|06:11 PM
Replies: 1
Views: 2,319
Would someone mind supplying a (relative) newbie with a concise step-by-step recipe for kicking off multiple renders, one after another? EG -...
Thread by: dkouts Subscribe
Views: 1,659
dkouts
by dkouts
03-02-2003|01:08 AM
Replies: 6
Views: 1,659
:banghead: I have a fairly large scene made in Maya 4.03 where a hole opens in a surface and a fog light (spotlight) shines through. When I first...
Thread by: JulianBT Subscribe
Views: 2,694
JulianBT 02-02-2003|06:46 PM
Replies: 3
Views: 2,694
I just rendered an animation of 1000 frames with a resolution of 320x240 , no ray tracing and low quality resolution. And YET, the resulting .avi...
Thread by: nspiratn Subscribe
Views: 1,981
schmick
by schmick
30-01-2003|09:31 AM
Replies: 5
Views: 1,981
Hi I've mapped a transparency map of eye lash on a polygon, it looks okey,but the shadow still have the poly's edges. The polygon is part of the...
Thread by: zerofill Subscribe
Views: 1,844
zerofill 29-01-2003|10:46 PM
Replies: 2
Views: 1,844
Hi there, When i render out my scene, i ask for 500 frames, and it only does about 250 or so... any reason? i put it at maya iff, with a 'by: 1'...
Thread by: grunze Subscribe
Views: 1,278
grunze
by grunze
27-01-2003|08:18 PM
Replies: 2
Views: 1,278
Ok, i'm using GI Joe for lighting. I was just wondering why the corners and edges are brighter than the walls? I thought that they would be more...
Thread by: schmick Subscribe
Views: 1,371
schmick
by schmick
26-01-2003|04:51 AM
Replies: 4
Views: 1,371
Is it possible to achieve a good degree of photorealism with only the Maya rendering, without using Mental Ray? What kind of impact does the...
Thread by: silviapalara Subscribe
Views: 1,852
silviapalara 25-01-2003|12:30 AM
Replies: 4
Views: 1,852
Hi, I have a ball bouncing on a table. The ball casts shadows on the table. i am using depth-mapped shadows. the light source is directly over...
Thread by: grunze Subscribe
Views: 1,671
grunze
by ragecgi
23-01-2003|05:15 AM
Replies: 1
Views: 1,671
hye all i'd like to render an object in wireframe did you make it from the material like in max or is it on the objects attributes thxx:banghead:
Thread by: popolovitch Subscribe
Views: 7,606
popolovitch 21-01-2003|09:37 AM
Replies: 14
Views: 7,606
I was playing with this tutorial I found on HDRI and this is what I got...nothing too fancy.. -Emo
Thread by: Emo Subscribe
Views: 2,115
Emo
by Emo
20-01-2003|06:06 AM
Replies: 2
Views: 2,115
well.....all said :-) got caustics,gi
Thread by: pitbull Subscribe
Views: 3,004
pitbull
by pitbull
14-01-2003|10:42 PM
Replies: 9
Views: 3,004
Does someone know a good resource for getting the basics on the standard Maya renderer? My renders are coming out very crappy and would love to...
Thread by: morlich Subscribe
Views: 1,204
morlich
by ragecgi
13-01-2003|06:57 PM
Replies: 3
Views: 1,204
hey there people, i put this thread in the vip section but it was actually meant for this one. my problem is that i was...
Thread by: scraggs Subscribe
Views: 1,821
scraggs 11-01-2003|05:12 AM
Replies: 7
Views: 1,821
Where I can find link for Pixar RenderMan for Maya v4.5 to download. Please send reply to smagicns@yahoo.com:banghead:
Thread by: vnesha Subscribe
Views: 1,295
vnesha 07-01-2003|10:38 PM
Replies: 3
Views: 1,295
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