Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hi I am writing a bvh files translator in API C++ maya. I use the class MFnIkJoint and I have some difficulties in creating a skeleton....
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zoobie 12-01-2013|08:46 AM
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Hello! I'm new to MEL and I'd like to get you coders help with something. I need a script that replaces proxy objects (lowpoly models) in a scene....
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stwert
by stwert
16-01-2014|10:09 PM
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