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Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
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Sub Division Preferences
Hi, Does anybody know, if i can change the circle size of Sub Devision vertices. It is sometimes hard to see the shape of the surface in areas...
Thread by: wrk
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Views: 1,965
by
Jay
13-03-2005|07:29 PM
Replies:
3
Views: 1,965
Tutorial on how to build a house
Hi there, I was wondering if anyone know of any tutorial on how to build a house? I am very new to 3d and also to forums so apologies if I am...
Thread by: brawfab
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Views: 4,344
by
brawfab
13-03-2005|10:37 AM
Replies:
2
Views: 4,344
Help with crease
Hey all. I'm building an airplane model and am having an issue with my poly cage. I have a crease running in a few places (two of which are shown...
Thread by: sjurick
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Views: 2,745
by
sjurick
11-03-2005|08:06 PM
Replies:
10
Views: 2,745
Circular Fillet out of place...
My circular fillets are out of place. If I make, let's say a sphere and then try to circular fillet a cylinder inside, the fillet will be inside the...
Thread by: stickdude
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Views: 2,310
by
cung
11-03-2005|01:14 AM
Replies:
1
Views: 2,310
Need a industrial robot
how can i model an simple automobil industry robot? or does anyone know where i can find oder download an industry robot? no cable, no...
Thread by: pulp2310
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Views: 2,944
by
pulp2310
10-03-2005|10:51 AM
Replies:
2
Views: 2,944
model disappeared while working
urgent help needed!!!!!!!! I can see the polygon surface in the outline but can't see the model. I don't know what happened ?
Thread by: meetsamitzarna
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Views: 2,819
by
lori_hunter
10-03-2005|12:53 AM
Replies:
6
Views: 2,819
Sculpt Surfaces
I am following a tutorial with my maya personal learning editon V6.0, on modeling. The tutorial has me using the scult surfaces tool. However in the...
Thread by: Noradul
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Views: 2,089
by
Noradul
09-03-2005|09:31 PM
Replies:
6
Views: 2,089
Divide a Puzzlepic and animate it?
hi, ich have a photoshop pic with the look of an puzzle. now i´d like to create an short animation of this puzzle and its puzzle pieces. ...
Thread by: pulp2310
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Views: 2,130
by
pulp2310
09-03-2005|06:36 PM
Replies:
3
Views: 2,130
Hole
How to fill this Hole http://potczone.neuf.fr/images/mayaproblem.jpg I have tried to clik on Fill hole on the edit polygons menu but nothing. :(
Thread by: Captainelol
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Views: 2,010
by
Captainelol
09-03-2005|12:57 PM
Replies:
6
Views: 2,010
Yamaha finished
Hi , here is my final model of the tamaha R1 , tutorial of Kurt :-) thnx http://users.pandora.be/keravik/maya/yamaha_modelcolor04.jpg Hope you...
Thread by: led
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Views: 2,492
by
metallicjet66
08-03-2005|02:21 AM
Replies:
4
Views: 2,492
Cutting Holes in NURBS
How do you cut a hole in NURBS. Any help appreciated
Thread by: huntersg
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Views: 6,152
by
Again
07-03-2005|10:24 AM
Replies:
5
Views: 6,152
smoothing tutorial
hay does anyone know where there is a smoothing tutorial im finding the whole process a little disturbing and its affecting my sleep thanx
Thread by: lemon
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Views: 1,678
by
Umbrella
06-03-2005|05:34 AM
Replies:
1
Views: 1,678
un-refining part of a subdiv mesh?
is there a way to un-refine part of a subdiv mesh? I know you can use Clean Topology but that works only on the entire mesh as far as i can see...
Thread by: lori_hunter
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Views: 1,736
by
lori_hunter
02-03-2005|05:10 AM
Replies:
1
Views: 1,736
flipped faces - strange
hi all I've got Backface culling On for this model i'm working on. The faces seem to be flipped inside out but the Normals are still facing the...
Thread by: lori_hunter
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Views: 2,559
by
lori_hunter
02-03-2005|02:40 AM
Replies:
1
Views: 2,559
maximum divisions on extrusion?
I've extruded a poly face along a curve. But my Divisions can only go up to a max of 25. is there any way of getting it smoother? thanks L
Thread by: lori_hunter
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Views: 3,670
by
mhcannon
01-03-2005|06:08 AM
Replies:
3
Views: 3,670
Aircraft modelling
Hi, Does anybody know any good aircraft modelling tutorials. Simon
Thread by: huntersg
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Views: 6,941
by
mhcannon
28-02-2005|09:08 PM
Replies:
3
Views: 6,941
Defining a door on a polygon model
Hi, This is my first attempt at a car, and I'm stuck because I'm, not sure how to definne the door without extruding the faces and making it look...
Thread by: huntersg
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Views: 2,290
by
sjurick
28-02-2005|06:08 PM
Replies:
3
Views: 2,290
Smoothing problems
I'm currently in the middle of trying to model a computer monitor, I've started with a fairly basic shape and moved/extruded bits to create the thing...
Thread by: zuben
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Views: 2,161
by
tiz
27-02-2005|09:29 PM
Replies:
3
Views: 2,161
Jet Fighter
Well iam all lost cant find any good info one building jets in Maya well i have...started making the fuselage with subdivs with extrude edges ...
Thread by: mind_raper
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Views: 1,777
by
mind_raper
19-02-2005|03:15 PM
Replies:
0
Views: 1,777
patchModeling workflow
I have a basic question about the workflow of patchmodeling - especially a human head. beginning with profiles is somehow easy, also pulling up the...
Thread by: Falott
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Views: 1,867
by
Falott
15-02-2005|05:49 PM
Replies:
2
Views: 1,867
Poly Count
Hi All, can anybody help? When I convert poly to sub everything seems fine. When I change back from sub to poly my poly count doubles. Also when...
Thread by: starman5
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Views: 1,737
by
starman5
07-02-2005|07:47 PM
Replies:
0
Views: 1,737
sub-d to poly help
Hello there, I made this speeder with a sub-d body (pic 1) then decided that sub-d's really weren't for me so I converted to poly (pic 2). That...
Thread by: happymat27
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Views: 1,587
by
happymat27
05-02-2005|05:49 PM
Replies:
2
Views: 1,587
polys, curves and questions
this question might be useless, but i'll try anyway. i have a model of a car, fairly detail one. i'm trying to figure out a way to use paint...
Thread by: powrsac
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Views: 2,123
by
mhcannon
05-02-2005|12:12 AM
Replies:
1
Views: 2,123
Stretch Marks???
First off I am not sure if this is the right place to post this question, so I apologise if so. Imagine i have a thin rubberlike sheet hanging...
Thread by: quickfix76
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Views: 2,604
by
quickfix76
03-02-2005|08:21 PM
Replies:
6
Views: 2,604
Combine and then merging multiple vertex/edges
I need help on an issue that I can not fix myself. I have created a halve of a chess piece - Knight in poly. I then duplicated it and then...
Thread by: Protheus
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Views: 13,157
by
Protheus
25-01-2005|12:23 AM
Replies:
7
Views: 13,157
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