Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
hey. I'm wanting to start using nurbs for modelling instead of polys but they seem really confusing and hard to start using so just wondering is...
Thread by: Haydos585 Subscribe
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Haydos585
by Falott
08-10-2008|02:28 PM
Replies: 1
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i have been up all night kinda tweaking this car design... i am making it with polys... i kno i kno... nurbs are fun and easy... but i am dumb... so...
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DARKhacker 23-06-2003|05:23 PM
Replies: 6
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Hi all, new member. I've been involved with 3d graphics for about 10 years now and have never used maya! I have to learn now. How the heck do I...
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3dartz 10-11-2008|08:16 AM
Replies: 1
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While i am trying to create nurbs primitives they do not have input nodes - which I think they should have by default. They were present in Maya, but...
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Jasi76
by Jasi76
04-01-2003|02:43 PM
Replies: 2
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hi all. i was following the video by Kurt on the Cartoon Dog. I finished the first 2 part of the video which basically models the dog in nurbs. but...
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nfinitefx 18-01-2006|06:39 PM
Replies: 5
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Hi, This is going to be my first attempt at modelling an animal of any sort. Picked the dragon because it seemed pretty simple. I was...
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nspiratn
by tariqrf
20-04-2003|12:33 AM
Replies: 1
Views: 1,512
I am working through the Apache tut and keep running into the same problem -- the proxy mesh objects appear to be disconnecting from the smooth mesh...
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james_s
by james_s
09-11-2007|01:13 AM
Replies: 0
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hey all, im having trouble with some nurbs. i modeled a head in polys, then converted to sub-d's then nurbs. now i am trying to stitch the nurbs so...
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guardiankaos 17-03-2004|02:24 PM
Replies: 9
Views: 1,511
Hello. By default, a subdivision surface displays up to three levels of detail (0, 1, and possibly 2). We can increase the level of detail for a...
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Xiangbuilder 24-02-2003|10:59 AM
Replies: 3
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hey all i was wondering if anyone has had a similar problem in maya when i move my skeleton which my eyes are parented to they seem to deform...
Thread by: jthorne19 Subscribe
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jthorne19 02-02-2007|04:35 AM
Replies: 2
Views: 1,509
Hi, I just bought the fur tutorial and I have a question about the isolated selected polygons. I went to face mode and isolated the head by...
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tvholicjames 18-01-2006|10:15 PM
Replies: 0
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Hi, could someone please tell me how to scale two faces of the same poly object but on their own local axis, when I try at the moment they only scale...
Thread by: ade90054 Subscribe
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ade90054 07-10-2003|03:06 PM
Replies: 2
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I've been going through my eyeloops, and on my previous model i wanted to make my model as realistic as possible, I used, as i always have, technique...
Thread by: Skalman Subscribe
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Skalman 07-06-2013|04:20 PM
Replies: 1
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Hi guys , can any body please tell me the email if of "Kurt Boutilier" ,I want to ask him some querries regarding the Cartoon Dog video tutorials.
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nilanjan.chatterjee 24-03-2006|05:31 AM
Replies: 2
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Hi there could you do a tutorial on how to do archways please i wanted to do do a ruined building with a roman look and wanted to do crossing...
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sava
by Alan
21-04-2004|02:07 PM
Replies: 8
Views: 1,503
hi there, i've struck a problem for some reason my characters fingers on the left side have moved from the bind pose (beats me how), and i am...
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pancreasboy 09-01-2006|01:26 AM
Replies: 0
Views: 1,503
Does anyone have a tutorial on modeling a sneaker (or something like it) using nurbs?? I'd like to understand how to make nurbs lay on top of each...
Thread by: Heinrich Subscribe
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Heinrich 15-04-2004|04:00 PM
Replies: 1
Views: 1,502
Hi! I dont know if this area is the right for my question, but i'll see! :) Is it for a car modellingt better to use the Box modelling method...
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Be3D
by Be3D
27-03-2009|11:07 AM
Replies: 0
Views: 1,498
Hello, Is there a way to attach efficiently two nurbs surfaces that perfectly match ? :banghead: The problem is that isoparams are merged...
Thread by: septentrio Subscribe
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septentrio 08-11-2002|10:29 PM
Replies: 5
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I havent been doing Maya for very long, maybe two days. I am trying to complete this tutorial; ...
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dylanjones 18-07-2005|07:48 PM
Replies: 7
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Okay i am trying to model my first head using Maya and Sub-D, and i am running into some very aggravating problems right in the beginning. let me...
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phalcon
by phalcon
08-03-2003|08:50 PM
Replies: 4
Views: 1,492
Maya 6.5 Essential Training Part1: http://www.uploading.com/?get=U0X4JPEA Part2: http://www.uploading.com/?get=5K1VSC37 Part3:...
Thread by: haha sat2 Subscribe
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haha sat2 22-11-2007|05:55 AM
Replies: 5
Views: 1,492
hey guys, when i model tried to started to model a car today to get the birail tool to work i had to snap the curve ends to the grid, how can i...
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mumbojumbo_13 26-07-2003|12:45 PM
Replies: 2
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ello, trying to model a screwdriver (don't ask me why - i have no idea :D ) i am creating it using subds. It was looking quite neat until I...
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cb8rwh
by Nem
21-02-2003|02:09 AM
Replies: 4
Views: 1,485
Hey guys I'm working on a model that I'm having some issues with, I'm new to MAYA (transitioning from Max), i started with polys converted to SubD,...
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Views: 1,485
p3dro 03-08-2004|11:43 AM
Replies: 1
Views: 1,485
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