Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hi, This is my first poly project at school (about 4 months ago) Anyone recognize it? Be gentle, this is my first time submitting work to the...
Thread by: dax3d Subscribe
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dax3d
by undseth
11-02-2003|09:58 AM
Replies: 7
Views: 2,028
This is my model I made last week for my game character and scene design class. I'm trying to figure out how to get it into Unreal ED or a Quake...
Thread by: dax3d Subscribe
Views: 1,882
dax3d 11-02-2003|08:31 AM
Replies: 3
Views: 1,882
THis is the latest composite I made with the gunship, Made the textures, sharper added a bump and spec. map. The pilot and gunners are turned off for...
Thread by: brian_ellebracht Subscribe
Views: 4,270
brian_ellebracht 10-02-2003|09:04 PM
Replies: 19
Views: 4,270
I modelled this little creature to get some experience with maya cloth. However, the cloths is not done quite correctly, but it works for this little...
Thread by: Kühl Subscribe
Views: 1,939
Kühl
by Kurt
10-02-2003|06:47 PM
Replies: 4
Views: 1,939
hi, this is the same teddy bear which i posted in WIP. i've added the letter,the feather and ink bottle (does that look like bottle ???) Used...
Thread by: mayaguy_dr Subscribe
Views: 2,256
mayaguy_dr
by Kurt
10-02-2003|03:44 AM
Replies: 7
Views: 2,256
Well, here it is...watermark and all. I used the sword tutorial from the VIP section for most of the blade and the texturing and I tinkered with...
Thread by: Hidalgo Subscribe
Views: 2,461
Kevin
by Kevin
10-02-2003|02:56 AM
Replies: 9
Views: 2,461
hi, was trying shatter and at the same time saw the MJ's video. Just imitated the MJ's video. And i think this is the best time we think abt the...
Thread by: mayaguy_dr Subscribe
Views: 1,667
Kevin
by Kevin
10-02-2003|02:54 AM
Replies: 1
Views: 1,667
The ship is made with Nurb surfaces. The Pirate is also a Nurbs patch model fully rigged. I used Photoshop to build my textures. This still is a...
Thread by: hauser33 Subscribe
Views: 2,892
schmick
by schmick
10-02-2003|01:54 AM
Replies: 13
Views: 2,892
I hope it's finished...
Thread by: silviapalara Subscribe
Views: 2,181
silviapalara 08-02-2003|04:05 PM
Replies: 7
Views: 2,181
After seeing a previous post of some swords I decided to give it a shot.
Thread by: roach105 Subscribe
Views: 3,498
roach105
by Hidalgo
07-02-2003|04:10 AM
Replies: 16
Views: 3,498
Found one of my very first 3D work ever. It's a combination of few models on a table. This was made with Real 3D and the year was about 1995. Hope...
Thread by: kbrown Subscribe
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kbrown 03-02-2003|10:57 PM
Replies: 11
Views: 2,664
Hello! This is my first thread here so I would first like to say hello to all of you! I'm an old Max user and being using it for about 4-5 years....
Thread by: Basura3d Subscribe
Views: 3,073
Syntex
by Syntex
02-02-2003|06:51 AM
Replies: 13
Views: 3,073
I did my Director project for my Adv. Multimedia class using graphics that I created in Maya. This is the kitchen. All of the cupboards, drawers,...
Thread by: jonas Subscribe
Views: 2,411
jonas
by jonas
01-02-2003|02:59 AM
Replies: 0
Views: 2,411
hi guys i have just finished my glasses and its ready to go in the gallery if thats ok with u mods..:D tell me what u think
Thread by: learner Subscribe
Views: 2,473
learner
by learner
30-01-2003|09:40 PM
Replies: 12
Views: 2,473
I call this Miracles Out of Nowhere. A bit of ZBrush and Photoshop :) ...
Thread by: Darkon Subscribe
Views: 1,803
Darkon
by Darkon
29-01-2003|05:29 AM
Replies: 0
Views: 1,803
Thread by: learner Subscribe
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I finished this sword a while ago and never got around to positng it. This is one of my favorites that I finished... (Granted I've actually finished...
Thread by: GateKeeper Subscribe
Views: 2,015
GateKeeper
by tariqrf
27-01-2003|04:33 PM
Replies: 4
Views: 2,015
This is as close as i could get. I think my version is better than the ps2's one. :-) Please criticize my work..!
Thread by: AbsolutelyWhite Subscribe
Views: 2,720
AbsolutelyWhite
by Roman
26-01-2003|12:36 PM
Replies: 4
Views: 2,720
A lil something I finished a bit ago. Figured I hadn't posted anything much in a while. Still learning and having fun. :) ....and yes...I still...
Thread by: Blondie Subscribe
Views: 2,205
J:F:K
by J:F:K
25-01-2003|09:07 PM
Replies: 4
Views: 2,205
This started as an exercise when I first downloaded Maya PLE. I went back to it only recently. Since I am just starting with 3D I really need some...
Thread by: silviapalara Subscribe
Views: 2,087
silviapalara 25-01-2003|03:50 PM
Replies: 5
Views: 2,087
this time ive got a total 6 lights (quadratic) lighting the scene, ive introduced a mild bump map and toned the specularity down on the skin, i've...
Thread by: Aphex Subscribe
Views: 2,336
Aphex
by Aphex
25-01-2003|01:39 PM
Replies: 5
Views: 2,336
Hello, just fooling around at work, trying to make a realistic valve. Thanks, Brian
Thread by: brian_ellebracht Subscribe
Views: 2,831
brian_ellebracht 24-01-2003|10:45 PM
Replies: 11
Views: 2,831
Heres my second poly creature. Thinks he looks pretty much of a pic. :D And I happend to save a smoothed version over my mesh, thats why no gums...
Thread by: Kühl Subscribe
Views: 2,366
Kühl
by Kühl
24-01-2003|05:37 PM
Replies: 8
Views: 2,366
The more he struggles for the light (which represents his desires), the tighter chains get. Branded and fettered by the dollar (represented by the...
Thread by: Aphex Subscribe
Views: 3,011
Aphex
by Aphex
24-01-2003|01:15 AM
Replies: 7
Views: 3,011
Fun with ZBrush this time ;) http://darkontheincandescent.freeyellow.com/Darkon/Newest%20Newest/Nebulon.jpg Darkon
Thread by: Darkon Subscribe
Views: 2,184
Darkon
by Oculus
23-01-2003|04:09 PM
Replies: 5
Views: 2,184
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