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Integrating 3D models with photography
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How long is one frame in real time
Sorry for such a noob question guys, but, I was wondering, how long is one frame of animation in real time, or how many frames are in a five second...
Thread by: alienscience
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Views: 48,078
by
alienscience
13-12-2006|02:49 AM
Replies:
4
Views: 48,078
Converting Maya file into an MP4 file
hey, can anybody please help me by telling from the scratch how can i convert maya file (.mb) file into an mp4 video file? Would i be needing to...
Thread by: fabeha
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Views: 44,327
by
wilson109
19-02-2019|12:05 PM
Replies:
8
Views: 44,327
How to make step the default tangent?
Hi everyone, When I'm animating I prefer at the beginning to just see my key poses as opposed to the spline interpolation between them. I can do...
Thread by: sjtaylor84
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Views: 34,535
by
scraigpetty
12-04-2019|01:06 AM
Replies:
4
Views: 34,535
How to un-parent two objects?
How do i unparent my objects? I am done with the parenting but they are always together.
Thread by: fabeha
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Views: 33,708
by
honestdom
08-08-2012|09:31 AM
Replies:
3
Views: 33,708
Parenting joints to controls problem
Hi guys, I was wondering if anyone knows why when I try and parent joints to controls (usually just circular curves or cubes) the bone disappears and...
Thread by: bendingiscool
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Views: 29,811
by
uniqlady
26-07-2014|06:57 PM
Replies:
13
Views: 29,811
Constant Rotation
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1
2
Hey I been using Maya for a while now, but have never really gone into the animation side of it, not to keen on rigging, setting up weights and all...
Thread by: diggersworld
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Views: 27,852
by
mirek03
15-08-2007|08:03 PM
Replies:
16
Views: 27,852
Help with bending/flexing a basic model
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1
2
Hi all, Can I first say that i'm very new to the world of Maya so please forgive me if I come across stupid as i'm still learning. Ive been...
Thread by: chompyrud
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Views: 24,534
by
xeagle
17-04-2015|08:03 PM
Replies:
15
Views: 24,534
Controlling Rig from Channel Box
Hello, I have a rigged character that is able to be controlled correctly if manipulating the Ctrl Effector directly in the viewport. Doing this...
Thread by: Bcurless
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Views: 21,854
by
Bcurless
10-01-2020|08:38 PM
Replies:
0
Views: 21,854
hiding skeleton
Hi, I want hide a skeleton without hiding the objects parented to it. basically is it possible to hide an object without hiding its child?
Thread by: bozo1
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Views: 20,843
by
redcore
25-10-2004|01:30 PM
Replies:
3
Views: 20,843
Add frames to start of animation
I suddenly found out that I need a few more frames at the very beginning of my animation. How can I add some frames before frame? Indeed, how can I...
Thread by: petanque
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Views: 19,003
by
petanque
09-01-2003|03:58 PM
Replies:
3
Views: 19,003
no tangent handles?
Having an odd problem with my tangent handles in the graph editor. I'm trying to animate the shoulders on that character thats in my walk cycle post,...
Thread by: kal
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Views: 18,941
by
dannyngan
14-01-2003|02:21 AM
Replies:
11
Views: 18,941
FBX export animation issues
Hi there! I'm trying to export an animation from maya for use in Unity. I have a skinned mesh that also utilizes blend shapes. I bake the animation...
Thread by: inannamute
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Views: 18,771
by
ziggie
03-03-2017|03:24 PM
Replies:
5
Views: 18,771
Car Rig Motion Path wheels slow down and rotate too fast in curves??
Hello everyone, I need some help with my motion path animation. When a car is following a motion path and at the beggining the car wheels...
Thread by: zoran111
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Views: 18,484
by
zoran111
12-07-2020|04:23 PM
Replies:
0
Views: 18,484
Twist parts of a Motion Path
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2
Hi all ! I'm trying to create my animated logo. In it, the film tape is going from the first "a" to the second drawing the "K" of the name AKA. ...
Thread by: AKAprod
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Views: 18,017
by
daverave
24-08-2012|03:05 PM
Replies:
16
Views: 18,017
Animating Blend Shapes - How-to?
I've created a blend shape and would like to animate it in a timeline Problem is I can't key (animate) the position of the slider in the blend...
Thread by: Waldo3D
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Views: 17,428
by
heaversm
20-08-2012|08:24 PM
Replies:
5
Views: 17,428
Animating character forward ???
Hello I just made my first walk cycle and now I want to animate my character walking forward.How do I do that.When I animate global control for...
Thread by: skobot22
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Views: 16,960
by
jsprogg
02-02-2012|07:40 AM
Replies:
2
Views: 16,960
Masking out an object with another object.
Hey guys, I was wondering if there was a way to "mask" out (parts of) a mesh with another mesh. For instance we have a green mesh and a red...
Thread by: raivion
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Views: 16,315
by
metalmustaine
27-04-2013|10:25 AM
Replies:
9
Views: 16,315
IK Rigging handle foot toe problem
I've added IK handle to my ankle, ball and toe and then I created a curve for the controller, I parented ik handle to my curve(curve as a parent) and...
Thread by: Ffah1521
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Views: 15,822
by
Ffah1521
16-09-2019|08:59 AM
Replies:
0
Views: 15,822
Quick and Easy Camera Shake in Maya Tutorial
Adding imperfections to your camera movement helps with realism. So in this video, I'm going to show you have to add subtle imperfections to your...
Thread by: joshoantonio
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Views: 14,512
by
joshoantonio
12-05-2019|08:09 PM
Replies:
0
Views: 14,512
Quad Hind leg rigging = grr for beginners
Hey guys, I'm gonna give a little backdrop to my issue to get the best response possible, so I apologize in advance if I seem a little long-winded. ...
Thread by: Kaiem
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Views: 13,457
by
Jay
23-09-2011|05:04 PM
Replies:
7
Views: 13,457
Save animation as avi or something
Okay, i made a simply animation for a task, one of the vfx studio here, to get an internship. I made a animation, ball jumping onto circle. Now, how...
Thread by: Maximiliano
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Views: 13,435
by
stwert
26-03-2012|04:38 PM
Replies:
4
Views: 13,435
Exporting rig and animation
Hey all. So im having a few troubles trying to export rigs/animations as an FBX from Maya and was hoping someone would be able to help please. So...
Thread by: hpan92
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Views: 13,417
by
wilson109
19-02-2019|12:41 PM
Replies:
1
Views: 13,417
Animation graph editor not showing curves
Hi, im trying to animate a foot and i want to manipulate the movment curve in the graph editor but its not showing a curve like it should. The...
Thread by: WilliamDaniels
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Views: 13,115
by
Sprinkle
09-02-2018|09:46 AM
Replies:
1
Views: 13,115
Motion Path Start Finish weird jump
Making tank threads and have looked at many posts and tutorials but cant get motion path to work right. Used a nurb circle to create the motion path...
Thread by: Mr Roboto
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Views: 13,038
by
Mr Roboto
12-05-2011|12:27 AM
Replies:
12
Views: 13,038
Problems moving joints
Hey guys! So I have been rigging a character and I noticed when I'm moving my parent joint the rest of the joints keep the original orientation,...
Thread by: Nesphito
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Views: 13,003
by
NextDesign
14-05-2013|11:54 AM
Replies:
1
Views: 13,003
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