Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
my character's left leg has a bit of influence from the right leg. I have no idea how to erase the weight influence. Can someone please tell me? I...
Thread by: none Subscribe
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none 07-06-2003|03:06 AM
Replies: 1
Views: 2,329
I was watching the Conker video here: (about 5 megabits) Oh, and I should post this> (Warning: this video game contains content not suitable for...
Thread by: Darkware Subscribe
Views: 1,465
Darkware
by ragecgi
05-06-2003|06:46 PM
Replies: 3
Views: 1,465
Hey guys... I was thinking about rigging a character with set driven key and lattices. I plan on putting alot of work into this so I can put it on my...
Thread by: brian_ellebracht Subscribe
Views: 2,732
brian_ellebracht 04-06-2003|09:26 PM
Replies: 4
Views: 2,732
sorry i was posting in wrong place...
Thread by: otaku Subscribe
Views: 1,006
otaku
by otaku
03-06-2003|09:06 PM
Replies: 0
Views: 1,006
Hey people, Back when I still used 3d studio max I was able to create a chain of poly boxs, link them all together then add IK to the actual mesh...
Thread by: ade90054 Subscribe
Views: 1,662
ade90054 03-06-2003|02:13 PM
Replies: 2
Views: 1,662
i was animating camera on path over a normal surface of spueres as you can see, but when i was creating animationpath with the cam (connect cam to...
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Views: 1,321
otaku
by otaku
02-06-2003|09:09 AM
Replies: 2
Views: 1,321
There's probably no way to do this, but I'll ask anyway..... ok, Here's what I'm trying to do. I'm doing a 100 frame animation for a company...
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Views: 3,606
Darkware 01-06-2003|01:26 PM
Replies: 2
Views: 3,606
just wanted to ask u if i can find some material on howto create a simple walk wid reverse foot rig.... :banghead:
Thread by: mind_raper Subscribe
Views: 1,172
mind_raper
by Kurt
30-05-2003|06:14 PM
Replies: 1
Views: 1,172
I just missed my assignment deadline after staying up all night working on this but I would still like to get some marks by handing it in a week...
Thread by: Twinnie Subscribe
Views: 1,470
Smergo
by Smergo
30-05-2003|07:45 AM
Replies: 5
Views: 1,470
hey peoples, i'm making an animated short with facial and body animation and wondering if anyone can help me with a few questions. I have a poly...
Thread by: strytus Subscribe
Views: 1,107
strytus
by strytus
30-05-2003|07:33 AM
Replies: 2
Views: 1,107
is it possible to define a blendshape only on some verts of a poly model? or does it not matter as maya saves the changes intelligent only for the...
Thread by: BabyDuck Subscribe
Views: 1,421
BabyDuck 28-05-2003|02:05 PM
Replies: 2
Views: 1,421
I've seem to have run into a problem in my mech design, what I want to be able to do Is have the whole lower leg rotate on the pivot point i...
Thread by: Blinn Subscribe
Views: 1,949
Blinn
by Blinn
27-05-2003|09:36 PM
Replies: 8
Views: 1,949
Hi I am with the problems to make my hands to move correctly. The skin does not move perfectly with the junctions and, some fingers are defective....
Thread by: cbelini Subscribe
Views: 2,232
Nenox
by Nenox
26-05-2003|10:41 PM
Replies: 5
Views: 2,232
Hey, Whats up everybody! I'm new here and hope to make my interaction with the forum ongoing. I'm pretty much new to animating in maya and animation...
Thread by: 3rdDimension Subscribe
Views: 2,398
Nenox
by Nenox
26-05-2003|10:22 PM
Replies: 8
Views: 2,398
Hi... I'm so stress, because I can't do to joint and to move my robotic hands with joints... Later I go to need to liven up it together. Is...
Thread by: cbelini Subscribe
Views: 1,705
cbelini 26-05-2003|05:13 AM
Replies: 4
Views: 1,705
Hey, I'm making an animation and I need some help with syncing it. What needs to happen is this; it starts spinning slowly, and accellerates for a...
Thread by: PappaSmurf Subscribe
Views: 2,324
PappaSmurf 26-05-2003|05:05 AM
Replies: 1
Views: 2,324
Just a quick question, how do I make some helicopter blades that spin and don't stop. I have been fiddling with the rigid body attributes and I have...
Thread by: Twinnie Subscribe
Views: 4,988
Twinnie 26-05-2003|04:46 AM
Replies: 9
Views: 4,988
ello, I want to use blendshapes to create some facial animation, but also use bones to open close the mouth. Can I skin the head then create...
Thread by: cb8rwh Subscribe
Views: 2,578
Nenox
by Nenox
21-05-2003|05:37 PM
Replies: 3
Views: 2,578
I know this should go in the animation forum but Im not sure a lot of people look there.ok, I have a box-man character that I made and a skeleton all...
Thread by: Black Robe Subscribe
Views: 1,637
Black Robe 19-05-2003|09:46 PM
Replies: 6
Views: 1,637
i am trying to learn setting up an character for animation. and not to do something only i can use, i wanted to do it usefull from the beginning....
Thread by: BabyDuck Subscribe
Views: 1,294
BabyDuck
by Nem
18-05-2003|07:13 PM
Replies: 4
Views: 1,294
Is it possible? Whats the method to get blend shapes using polys?
Thread by: dave_baer Subscribe
Views: 1,154
dave_baer 13-05-2003|04:43 AM
Replies: 2
Views: 1,154
Hello Everyone, Can you guys help me with this question. I have been trying to figure this out but can't seemed to grasp. Please take a look at my...
Thread by: Trimeister Subscribe
Views: 1,192
Trimeister 09-05-2003|09:23 AM
Replies: 1
Views: 1,192
Hi, I just discovered a serious problem with my character! I've used lattices on the eye's, so that I could deform the shape of the eye to fit...
Thread by: ade90054 Subscribe
Views: 1,893
ade90054
by Alan
08-05-2003|12:01 PM
Replies: 5
Views: 1,893
Hi people, Does anybody know how to change the order that maya evaluates a character, for example i've animated a simple walk then added a blend...
Thread by: ade90054 Subscribe
Views: 4,474
ade90054 03-05-2003|08:02 PM
Replies: 2
Views: 4,474
Hello peeps. I've recnetly delved into the complex world of character animation and have encountered numerous problems. At the moment I'm trying to...
Thread by: Gekko Subscribe
Views: 1,973
Nenox
by Nenox
03-05-2003|09:05 AM
Replies: 4
Views: 1,973
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