Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
Hello Everyone. I am using Maya 4.5 and on a mac, so no fluid effects. I was wondering how can I make fairly good looking clouds, (Ie: aSupercell...
Thread by: Shayder Subscribe
Views: 2,311
Shayder
by ragecgi
15-05-2004|06:30 AM
Replies: 10
Views: 2,311
Hi there need some help about soft bodies collision. I have a SOFTBODY plane, I've made also a polygonal bee that falls in the softbody and...
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powernemo 20-05-2004|03:49 PM
Replies: 0
Views: 1,658
hope u find this information usefull ...
Thread by: mind_raper Subscribe
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mind_raper 22-05-2004|08:11 AM
Replies: 0
Views: 1,401
en,I use Hardware rendered the particles ,from fire.001.iff to fire.200.iff,(the alpha source choice hardware alpha) and I use vegas4.0 compose...
Thread by: flyman Subscribe
Views: 1,620
flyman
by flyman
27-05-2004|02:02 AM
Replies: 5
Views: 1,620
Does any one have suggestions to get a fairly real looking lightning effect. I am currently using Paint Effects and I have the lightning looking...
Thread by: Shayder Subscribe
Views: 1,734
Shayder
by Shayder
27-05-2004|06:12 PM
Replies: 0
Views: 1,734
I made a animation image sequence,and use sprite wizard pasted them to the sprites,but when I hadrware render the sprites, the image looks so...
Thread by: flyman Subscribe
Views: 1,973
flyman
by flyman
08-06-2004|12:41 AM
Replies: 2
Views: 1,973
Hi! http://www.realitydiluted.com/mirrors/reality.sgi.com/mwatt_tor/galaxies.html Upon this article (not really a tutorial) I want to create a...
Thread by: Markuz Subscribe
Views: 1,983
Markuz
by Markuz
10-06-2004|02:35 PM
Replies: 2
Views: 1,983
Ok, I don't know what I'm doing wrong, but every time I try to cache a simulation the playback always invariably ends up having frames where all the...
Thread by: Gun-Kata Subscribe
Views: 1,389
Gun-Kata 13-06-2004|09:57 PM
Replies: 0
Views: 1,389
I would like to know if someone can explain or direct me to a tutorial on creating a hologram effects like the one used in Final Fantasy and Minority...
Thread by: gstapleton Subscribe
Views: 4,171
gstapleton 16-06-2004|10:24 PM
Replies: 2
Views: 4,171
float $nz = 3* noise (nurbsPlane1ParticleShape.position*.1 + time); nurbsPlane1ParticleShape.position = nurbsPlane1ParticleShape.position0 +...
Thread by: Gun-Kata Subscribe
Views: 2,870
mind_raper 21-06-2004|07:06 AM
Replies: 5
Views: 2,870
Hi At first: i´m not from England/USA so please excuse my bad english. Here´s what i want to do:: the scene: the bad guy comes, takes his pistol...
Thread by: schmidte Subscribe
Views: 2,831
schmidte
by Dann
22-06-2004|04:08 PM
Replies: 4
Views: 2,831
Hi, Is there an easy way to make 'rain' and puddles, (and the rings) caused by them,in Maya 6 ? I'm not that good yet with Maya but...
Thread by: Scraggy_dog Subscribe
Views: 1,896
Scraggy_dog 29-06-2004|12:37 PM
Replies: 4
Views: 1,896
hi guys, i need to make a rolling cloud effect very similar to the ones in the background in this animation. not the actual tornado. although come...
Thread by: Binabik Subscribe
Views: 2,266
Binabik
by Alan
01-07-2004|12:04 PM
Replies: 2
Views: 2,266
Hi again, OK I am looking at making a candle flame to put on the table in that Graveyard scene I did (It's in the WIP Forum)...
Thread by: Scraggy_dog Subscribe
Views: 3,950
Scraggy_dog 07-07-2004|10:03 PM
Replies: 5
Views: 3,950
I am trying to figure out how to break down a brick wall. So far I have been using maya's shatter, in conjuction with rigid body collisions. I have...
Thread by: andrehines Subscribe
Views: 3,463
andrehines 13-07-2004|09:10 PM
Replies: 4
Views: 3,463
Has anyone tried/done squibs before on organic and non-organic surfaces/substances.
Thread by: Vampus
Views: 1,740
Vampus
by Vampus
15-07-2004|06:11 AM
Replies: 4
Views: 1,740
OK, this is a tricky one. (at least for me it is). I have this rain falling in a canyon and the camera is a crane shot. Now the canyon is...
Thread by: Dann Subscribe
Views: 2,511
Dann
by Alan
19-07-2004|12:52 PM
Replies: 9
Views: 2,511
hi, I'm newcomer here. I have some problme regarding my recent character animation. My subject is cactus with thorns. Now i wan to animate the...
Thread by: allien Subscribe
Views: 1,738
allien
by Alan
26-07-2004|09:03 AM
Replies: 1
Views: 1,738
I have a rigid body simulation and I've managed to bake all simulations except for the spring constraint simulation. I keep getting an error...
Thread by: andrehines Subscribe
Views: 1,426
andrehines 26-07-2004|05:50 PM
Replies: 0
Views: 1,426
Hello, I'm hoping some one can help me with this project. I am currently working on building a wave that will continue to grow, heading toward the...
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Views: 1,581
DaRaVEn3D
by Dann
26-07-2004|07:22 PM
Replies: 1
Views: 1,581
http://www.philsky.net/home/fly/snap2.jpg create a emitter,set particle render type to multstreak.create a ramp in rgbpp. but the color, I...
Thread by: flyman Subscribe
Views: 1,392
flyman
by Dann
26-07-2004|07:23 PM
Replies: 2
Views: 1,392
Hi @ll! Well, I never used fluiddynamics before and now I hav a problem: I wanna have a cloudy sky (no big deal. THX for the examples :cool: )...
Thread by: mickna Subscribe
Views: 1,434
mickna
by mickna
04-08-2004|07:13 PM
Replies: 2
Views: 1,434
I've got a question for once. :) Is there a way to control the orientation of sprite particles so that they are not just camera-facing? ...
Thread by: mtmckinley Subscribe
Views: 4,153
mtmckinley 07-08-2004|02:57 PM
Replies: 8
Views: 4,153
hi everyone, i'm looking for some help with regards to active and passive bodies. the sequence goes as such, i wanted a ball falling every 48 frames...
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Views: 1,915
conceptual 10-08-2004|07:13 PM
Replies: 0
Views: 1,915
Hi, I have an island, and I have an ocean around it. I made the ocean with that ocean shader thing. I'm now trying to make waves that hit the...
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Views: 1,316
Gun-Kata 19-08-2004|07:38 PM
Replies: 1
Views: 1,316
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