Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
Hello to all. I am sorry that my first post for this great communitiy is a cry for help... but I desperately need some help. And sorry for my...
Thread by: Lokjutus Subscribe
Views: 292,322
onemillionthanks 27-07-2018|07:31 AM
Replies: 119
Views: 292,322
 
mental ray..hum Mayabatch....hummm The difference do not only lie in GI and FG. :D Mayabatch can't render the bump.. (maybe because this is...
Thread by: keops Subscribe
Views: 2,472
keops
by keops
30-10-2002|08:17 PM
Replies: 0
Views: 2,472
Hi, I need to make an animation with orthographic camera in of a perspective camera and need to zoom in/out. I tried to use the orthographic width...
Thread by: theliviu Subscribe
Views: 2,053
theliviu 04-11-2002|11:51 AM
Replies: 0
Views: 2,053
What is everyone's favorite custom render globals section to get the most realistic image?
Thread by: MKess007 Subscribe
Views: 1,377
MKess007 12-11-2002|12:35 PM
Replies: 0
Views: 1,377
First, hello all ;) New here... I'm having a hard time understanding some weird things that happen around maya 4 and mental ray 3.0 (i guess)....
Thread by: brunner Subscribe
Views: 1,278
brunner
by brunner
16-12-2002|01:21 AM
Replies: 0
Views: 1,278
Hi all! i downloaded a few shaders from highend to my \AliasWavefront\ShaderLibrary\shaders\Glass directory it works fine but it is not perfect...
Thread by: subnurbs Subscribe
Views: 1,384
subnurbs 03-02-2003|06:25 PM
Replies: 0
Views: 1,384
Hi, I tried rendering out a Z depth channel while using MR the other day and for the life of me could not. I wish to use the Z depth channel...
Thread by: Jim Subscribe
Views: 1,197
Jim
by Jim
12-02-2003|01:35 PM
Replies: 0
Views: 1,197
The first time i rendered an outdoor scene using MR for Global Ilumination, de render came out very good, so i saved the file for posterior shots!...
Thread by: englar Subscribe
Views: 1,023
englar
by englar
13-02-2003|12:30 AM
Replies: 0
Views: 1,023
When I choose my rocket ship (following Mastering Maya Complete 2) and then Shift+select a spot light, then add constrain--->aim, I am not getting...
Thread by: jheaven Subscribe
Views: 1,180
jheaven
by jheaven
13-02-2003|05:10 PM
Replies: 0
Views: 1,180
hey all How would you create projector maps thru spotlights in maya? if i used a spotlight projecting onto a brickwall to create the shadows...
Thread by: astroboii Subscribe
Views: 1,051
astroboii 19-02-2003|03:28 AM
Replies: 0
Views: 1,051
this is only temp (sorry) you can delete this now, sorry again Brian
Thread by: brian_ellebracht Subscribe
Views: 1,020
brian_ellebracht 07-03-2003|09:33 PM
Replies: 0
Views: 1,020
hey what's up peoples! (very frustrated) I've just recently downloaded the wireData plug in. I've unzipped it, and loaded it into maya. ...
Thread by: strytus Subscribe
Views: 3,495
strytus
by strytus
11-03-2003|06:40 PM
Replies: 0
Views: 3,495
I found out today how to figure out what numbers mental ray set as auto, when you set min-/max-radius in FinalGathering. Apparently, if you set MR...
Thread by: undseth Subscribe
Views: 2,008
undseth
by undseth
13-03-2003|03:26 PM
Replies: 0
Views: 2,008
Hi everybody I need to find out what are the following settings for Panoramic Camera Film Gate. Where can I get this info? It seems that all...
Thread by: aderium Subscribe
Views: 1,554
aderium
by aderium
29-03-2003|10:07 PM
Replies: 0
Views: 1,554
This : http://www.3dtotal.com/team/Tutorials/xsi_lighting/lighting.asp its MR for XSi, but I bet you can convert the info to Maya.. Looks like...
Thread by: caligraphics Subscribe
Views: 989
caligraphics 31-03-2003|08:33 AM
Replies: 0
Views: 989
Mental Ray allowes you to create a file for Final gather so that it does not need to gather the info again. In the Mental Ray Globals under Final...
Thread by: aderium Subscribe
Views: 1,828
aderium
by aderium
15-04-2003|08:45 PM
Replies: 0
Views: 1,828
ello all, question about GI_Joe I have an object on top of a plane - when using gi_joe should you use light-linking to make the ground lights...
Thread by: cb8rwh Subscribe
Views: 1,133
cb8rwh
by cb8rwh
28-04-2003|06:46 PM
Replies: 0
Views: 1,133
I´m working on a scene where I have a light shining through an opening in a polygon surface (or actually many openings). But I have a problem......
Thread by: DukerX Subscribe
Views: 1,047
DukerX
by DukerX
28-04-2003|06:50 PM
Replies: 0
Views: 1,047
ello, don't know whether it's just my setup, but if I have shadow casting lights on the ground lights with gi_joe - they don't even cast any...
Thread by: cb8rwh Subscribe
Views: 1,398
cb8rwh
by cb8rwh
11-05-2003|08:34 PM
Replies: 0
Views: 1,398
hi I am using mental ray for maya 1.5.1...Its a normal scene which is being lit by an HDR image by mapping the image onto a sphere as described...
Thread by: jooji Subscribe
Views: 1,604
jooji
by jooji
17-05-2003|05:51 PM
Replies: 0
Views: 1,604
hi, i am attaching image of prob.....could someone plz . tell what is error.............cause if i apply env. ball in directly reflection then...
Thread by: lalamax3d Subscribe
Views: 1,291
lalamax3d 25-05-2003|01:20 PM
Replies: 0
Views: 1,291
I have made a sphere with an environment texture on it that i want to use for reflections for my refelective objects, and it works how i want it to...
Thread by: phalcon Subscribe
Views: 1,091
phalcon
by phalcon
29-05-2003|12:38 AM
Replies: 0
Views: 1,091
Hi everyone, Sorry I have not been around for a while but my Internet conn has been down. Ok.The issue now is how to use MR in a animation. ...
Thread by: aderium Subscribe
Views: 2,310
aderium
by aderium
31-05-2003|03:01 PM
Replies: 0
Views: 2,310
hey, whenever I render with 3d motion blur on, it's extremely grainy, is there a way to fix this? any help would be appreciated
Thread by: PilotLtKettch Subscribe
Views: 2,103
PilotLtKettch 03-06-2003|12:59 AM
Replies: 0
Views: 2,103
get a scriptt wich allows to render,different regions with Maya renderer: global proc get_RenderRegions( int $x_res, int $y_res, int...
Thread by: filou Subscribe
Views: 1,619
filou
by filou
17-06-2003|05:05 AM
Replies: 0
Views: 1,619
Hi All, I'm new here, just got the custom shaders in mental ray up and running, but they seem to crash anytime I use them. Specifically I was...
Thread by: carmie Subscribe
Views: 2,271
carmie
by carmie
23-06-2003|09:40 AM
Replies: 0
Views: 2,271
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