Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
We've all probably seen them, but I want to know how to make them. I am wondering if there's an easy way to make sort of a curvy tube that essentially 'grows' along a path. Here's an example of what I'm talking about:
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off